Re: Locked-In [mystery, drama] - [DEMO] - 80% Complete
Posted: Tue Jul 03, 2012 9:41 pm
Thank you for trying it out. The final version will have some choices/endings because I couldn't resist. Must... branch...Gear wrote:I wish I could offer critique, but...there's so much I want to learn from your game! Argh! It is the coolest KN I've ever seen. I can't wait for the final!
That's a really good idea, I'm glad you mentioned that. I've looked at them so many times I forgot how similar they are, especially Delilah and Jacqueline.Graph wrote:Although, I had a kind of hard time remembering who I've seen before because everyone is in silhouette. I could recognize Jacqueline by the end since she's usually present and on the left side. And Charles because he's the only man. But everyone else I had a hard time remembering because they didn't have any real distinguishing features. I might be the only one having this problem though since I have a bad time remembering peoples' names IRL as well.
One thing you could try is to add more spot-color details on the sprites, like the white collars that everyone seems to have. Maybe have some minimal color, like for example have one of them wearing a green ribbon... well, I'm not sure how much distinction is acceptable in this very business-like setting you've created though.
I'm going to experiment with adding a little color to the silhouettes to make them less samey, maybe accessories near the neck/face that will show up in the portraits too. And thank you for trying the demo out.

