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Re: Charmed [Science/Otome] [GxB] [GxG]
Posted: Mon Jun 25, 2012 10:25 pm
by Egressus
LOL To be honest, I have no idea what crossover otome means.
---
For accuracy reasons, out of 7 endings, 1 is where the drama and angst piles up. You are now a Down quark. (Actually, the 7 endings make it impossible to be accurate to the percentage but I'm not multiplying the endings into 18.)
Right now I'm messing with the shopping system. Not sure how well it will work, though. Oh well.
Re: Charmed [Science/Otome] [GxB] [GxG]
Posted: Tue Jun 26, 2012 3:33 am
by sapiboonggames
Egressus wrote:I don't actually know how much expressions are needed. Which is bad.
The scene is more humorous than anything (I love Strange's-- it's the cutest. Ever.)
Headbanging due to shop function thingy.
I want the price to show when hovered, but I don't knnowww
If you don't know you can always post in the support forum thingy, there are some really skilled and good guys and gals there

Re: Charmed [Science/Otome] [GxB] [GxG]
Posted: Tue Jun 26, 2012 3:37 am
by Egressus
I'll do it when I get really stuck.
Wishing I could post the shop, but right now it's in a rough colouring phase. My bird decides to act up and attack its own feeding glove, digging his claws into my arm enough to leave a bruise -____-
I... need coffee to deal with this.
Re: Charmed [Science/Otome] [GxB] [GxG] aa can't program
Posted: Tue Jun 26, 2012 10:17 pm
by saguaro
Egressus wrote:
Features:
> The blood and guts of Egressus.
Yessssss.
Seriously though, digging the art and the concept.
Re: Charmed [Science/Otome] [GxB] [GxG]
Posted: Mon Jul 02, 2012 8:20 am
by Egressus
My a~wful mock screen~shot. /too much I am a Rock.
The save and co buttons will be moved once I actually think about that.
--
4th of July (hap birthday America?), edit:
Day 2.
3,500 words.
4 menus.
Re: Charmed [Science/Otome] [GxB] [GxG]
Posted: Mon Aug 27, 2012 7:11 pm
by snowkit282
wow, love your art work!!! when is it going to be released