I hope I'm not too late to answer any questions! And hopefully I answered all/most of them! :>
And on a side note.../Sobbing/ because I wanted Noctis in here, LOL. D8
Sorry for cutting out a lot of what you said, I'm trying to make the post small :c.
I also apologize if my answers aren't as helpful, I'm trying to process everything to my mind @__@.
c2ii wrote:
Attributes Money Jobs and Gifts
Should players be given more opportunities to give gifts?
Imo, yes, there should be opportunities to give gifts. I would say yes, because in dating sims, I get fed up with having to work & lose energy to get like $10. Then I would have to repeat that until I run out of energy, or gain enough money for the item I need. As for getting money to get a gift, I would have no idea what to say, lol.
Can we just say the heroine gets money as some sort of allowance from school, or something? Because Idk how she's gonna get money, unless you don't think it's an issue lol
c2ii wrote:
should I introduce the places where you can increase stats over time rather than give the player access from the beginning?
These places would be introduced as a result of an event.
(Eat ice cream with Roxas opens up part time ice cream store job)
(go to blitz ball team with Kairi and open up Athletic training)
This basically force the player to pace the first month to open up for locations/ access
Personally, I would like that. I would rather unlock certain locations by doing X and Y, instead of just having them from the start. This way, relationships with others can be built. (Like what you said, eating ice cream with Roxas will help unlock the ice cream store job. Along with that, experiencing that event can give some relationship points with him)
c2ii wrote:
Should I display the attributes on the character status screen? AKA should players have access to it ? Or is it better hidden? Players will not see the requirements for sure.
Also, would you like your total attribute points displayed in the player status? It'll be a full personality analysis.
Should your total attribute points trigger some form of response/event/SoM3th1nG????
Since I'm used to games that show attribute points in the character status screen, I would definitely like it. It gives me some sort of sense of where I am, and what I can/should do to meet the requirements and such. Sure! I would love to see the attribute points in the player status. I kinda enjoy seeing personality analyses, lol.
c2ii wrote:
I'm new at Renpy but Programming is Programming?
I have no idea, since I'm a noob at programming T__T. Sorry I can't help on this one! :c
c2ii wrote:
Oh right! Can I post concept designs and WIP CGs on the forum? (And ask which menu design looks better etc. ?)
Of course you can! You should definitely do it, to gain attention from people, and for the audience's vote on certain things. If you need art critiques, suggestions, or anything, you should definitely post some artwork up! Otherwise, you should post some artwork up, to show people you're alive & working on the project c:
c2ii wrote:
And do any of you have some sort of event you want to experience in game?
Uh, I was thinking of like group events with the boys & girls~ Something maybe like, going to the beach, or having a picnic with everyone. I also feel like there should be sleepovers with the girls, to build friendship with them, and discuss about other stuff. Since this is a game more focused on friendship, I was sort of hoping for some sort of date or romantic event with a guy.
But yeah, these events are kinda cliched and stuff, but oh well. I'm a sucker for cliched events sometimes xD. I seriously can't think up anything right now T___T.
For some reason, I kinda want an event for all the guys to be in suits, like a waiter or host. LOL. Idk. I like guys in suits, haha.
As for the girls, have you decided what girls are you going to use?
I'm hoping for Lighting, because she's a badass 8D