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melelisun wrote:Whoa! This is so creative! Not to mention everything about the game is completely gorgeous *^*
Thank you so much!
This is it guys, we have less than 48 hours left and are over 80% funded, but we aren't all the way yet. We've added a number of additional add-ons that you may life, such as this:
or perhaps this:
We're all very excited to share Culina with you and make it the best it can possibly be, so please help us out if you can by spreading the word, or by backing us if you feel generous!
Technical Designer/Programmer Game Design Portfolio - Project updates on my Twitter Experienced in: C/C++/C#, Python, Unreal, Unity, and Flash
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"Space can be very lonely. The greatest adventure is having someone share it with you."
I just wanted to pop in and congratulate you on hitting your kickstarter goal! I was worried when I check earlier but I'm so glad you made it. I look forward to your release. c:
As both a chef and a huge visual novel fan, your game doubly interests me!
So just thought I would drop a note to just let anyone who didn't know already that we made our goal so we get to create the definitive version of Culina! I'm very excited to do so, and we'll have more information in the near future!
Technical Designer/Programmer Game Design Portfolio - Project updates on my Twitter Experienced in: C/C++/C#, Python, Unreal, Unity, and Flash
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"Space can be very lonely. The greatest adventure is having someone share it with you."
Just a quick note to show the fact that we are now greenlit and will be on Steam (steamcommunity.com/sharedfiles/filedetails/?id=296291594)!
Progress is going along fairly well, and I'm looking forward to sharing it with everyone!
Technical Designer/Programmer Game Design Portfolio - Project updates on my Twitter Experienced in: C/C++/C#, Python, Unreal, Unity, and Flash
_________________
"Space can be very lonely. The greatest adventure is having someone share it with you."
I'm an aspiring writer and voice talent with a passion for literature and an unhealthy attachment to video games. I am also a seasoned typo-sniper. Inquiries are encouraged. Friendly chats are welcome.
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Thanks so much guys for the kind words. We're really looking forward to the game coming out and we're working overtime to make sure that we have a quality release.
Hoosha wrote:=] How soon is soon..this year?!
We've been posting mostly on the Kickstarter page for our backers, but the game is coming together quite nicely. Currently we are finishing up both the Steam and OUYA builds for a concurrent beta release in May.
Technical Designer/Programmer Game Design Portfolio - Project updates on my Twitter Experienced in: C/C++/C#, Python, Unreal, Unity, and Flash
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"Space can be very lonely. The greatest adventure is having someone share it with you."
Hello awesome people! It's been far too long since I've posted here with progress on the game. This is mostly because we wanted out backers to benefit for supporting us, but now that Culina is almost out we're going to be posting more often here as are we are gearing up for the final release.
To get started on that front, and give you a glimpse of what we've been up to, we have finished up a trailer for Culina: Hands in the Kitchen which you can check out below:
Needless to say, I'm very proud with what we have gotten finished so far and I'm so excited to be sharing it with you guys. Please let us know what you think and any questions that you may have!
Technical Designer/Programmer Game Design Portfolio - Project updates on my Twitter Experienced in: C/C++/C#, Python, Unreal, Unity, and Flash
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"Space can be very lonely. The greatest adventure is having someone share it with you."
It's been a long road, but we're all really proud of the game, and we're hoping you will be excited to play it too!
Attachments
Technical Designer/Programmer Game Design Portfolio - Project updates on my Twitter Experienced in: C/C++/C#, Python, Unreal, Unity, and Flash
_________________
"Space can be very lonely. The greatest adventure is having someone share it with you."
lunafreya wrote:Is there any reason why we can't pre-purchase Culina on Steam?
Hi there! The only reason why would be that I'm unsure how to enable that....
That being said, the game will be coming out in less than an hour now; but if you want to get Culina as soon as possible we are available for pre-order from Humble Bundle here: http://johnpdoran.com/culina/preorder/index.html
Technical Designer/Programmer Game Design Portfolio - Project updates on my Twitter Experienced in: C/C++/C#, Python, Unreal, Unity, and Flash
_________________
"Space can be very lonely. The greatest adventure is having someone share it with you."