Re: After-Party Chemistry [stat raise][trivia][slice of life
Posted: Sun Apr 02, 2017 2:40 am
Ollo!
So March is over and April is here, and I said I wanted to have a demo out by the end of March... That was a very ambitious goal for me... Unfortunately, I wasn't able to achieve it. I'm sorry friends.. I don't have enough assets for a decent demo, and I don't want to post anything here without having something good to show...
Instead, I'll tell you my plans. C:
There's about one more month left of school so I'll focus on school and work on the project in my spare time as I have been doing. Here are some short-term goals I have for myself because I think goal setting will keep me on task:
Short term goal 1: Finish all main character sprites for a demo
- I want to at least have the main characters' facial expressions done. I'll save alternate outfits for later.
Short term goal 2: Finish all backgrounds for a demo
- The making of this game has really challenged me to practice drawing backgrounds. I'm still not very good at it since I rely heavily on tracing 3d models I make on online model-sites.... For outdoor backgrounds, I've had to put a lot of thought into layouts and things like that. I mean, wow.. A lot goes into making this stuff! Kudos to those of you who have self-published a game by making all the art assets yourself! Cx
Short term goal 3: Finish all planned CGs for a demo
- I have 3 planned CGs for the demo, and I'm still deciding whether painting or cell-shaded CGs would be better. Please let me know what you think and which you prefer! C:
Short term goal 4: Finish writing the "Lessons" portion for a demo
- I've planned this feature from the start of this project, and back then chemistry was very fresh on my mind. Now however, it's been a long time since I've touched general chemistry, so I'm saving this for last. When I have achieved my first 3 goals, I'll probably make a post about recruiting some proofreaders for the chemistry lessons because I want the information to be accurate. For the demo, the planned topics will be Periodicity, Stoichiometry, and Spectroscopy. If you know anyone who'd be willing to proofread chemistry scripts, please let me know!
As I complete each goal in this checklist, I'll update you appropriately!
For now, I'd appreciate some feedback on the following:
1) Which CG art style is more preferable? Painted or cell-shaded? (don't worry about the time it'll take me to draw them! i'm going for quality!)
2) Would you or someone you know be interested in proofreading the chemistry lessons and trivia for this game? (you don't have to be a certified chemistry teacher or something.. i just want accurate information and i'd like a second opinion on the writing for the lessons. think of it like reading a story script, except the "script" will be science-based and its focus will be to teach something.)
Thank you to all of you who follow this project, and thank you so much for reading this far!
I'll do my best to be more active in my updates!
Also, if you're interested in more updates more often, I make a post on my tumblr before I make a post here and I also share more progress sketches there too.
So March is over and April is here, and I said I wanted to have a demo out by the end of March... That was a very ambitious goal for me... Unfortunately, I wasn't able to achieve it. I'm sorry friends.. I don't have enough assets for a decent demo, and I don't want to post anything here without having something good to show...
Instead, I'll tell you my plans. C:
There's about one more month left of school so I'll focus on school and work on the project in my spare time as I have been doing. Here are some short-term goals I have for myself because I think goal setting will keep me on task:
Short term goal 1: Finish all main character sprites for a demo
- I want to at least have the main characters' facial expressions done. I'll save alternate outfits for later.
Short term goal 2: Finish all backgrounds for a demo
- The making of this game has really challenged me to practice drawing backgrounds. I'm still not very good at it since I rely heavily on tracing 3d models I make on online model-sites.... For outdoor backgrounds, I've had to put a lot of thought into layouts and things like that. I mean, wow.. A lot goes into making this stuff! Kudos to those of you who have self-published a game by making all the art assets yourself! Cx
Short term goal 3: Finish all planned CGs for a demo
- I have 3 planned CGs for the demo, and I'm still deciding whether painting or cell-shaded CGs would be better. Please let me know what you think and which you prefer! C:
Short term goal 4: Finish writing the "Lessons" portion for a demo
- I've planned this feature from the start of this project, and back then chemistry was very fresh on my mind. Now however, it's been a long time since I've touched general chemistry, so I'm saving this for last. When I have achieved my first 3 goals, I'll probably make a post about recruiting some proofreaders for the chemistry lessons because I want the information to be accurate. For the demo, the planned topics will be Periodicity, Stoichiometry, and Spectroscopy. If you know anyone who'd be willing to proofread chemistry scripts, please let me know!
As I complete each goal in this checklist, I'll update you appropriately!
For now, I'd appreciate some feedback on the following:
1) Which CG art style is more preferable? Painted or cell-shaded? (don't worry about the time it'll take me to draw them! i'm going for quality!)
2) Would you or someone you know be interested in proofreading the chemistry lessons and trivia for this game? (you don't have to be a certified chemistry teacher or something.. i just want accurate information and i'd like a second opinion on the writing for the lessons. think of it like reading a story script, except the "script" will be science-based and its focus will be to teach something.)
Thank you to all of you who follow this project, and thank you so much for reading this far!
I'll do my best to be more active in my updates!
Also, if you're interested in more updates more often, I make a post on my tumblr before I make a post here and I also share more progress sketches there too.