Re:Set Episode 2 Re : Under the Golden Sun

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azureXtwilight
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Re: Re:Set Episode 2 Re : Under the Golden Sun

#16 Post by azureXtwilight » Sat Aug 31, 2013 2:20 am

Code: Select all

Statistics:

The game contains 5,809 dialogue blocks, containing 53,624 words and 282,916
characters, for an average of 9.2 words and 49 characters per block.

The game contains 45 menus, 559 images, and 29 screens.
Shizz I guess I went overboard. Episode 1 had 36,000 words >w<
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D`Angel18
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Re: Re:Set Episode 2 Re : Under the Golden Sun

#17 Post by D`Angel18 » Sat Aug 31, 2013 8:19 am

Ooh... working on Re:Set Ep 2 :D
I'll be in stalking mode again X3
Looking forward for the game and the new features you will add in it Azure. :D
Seasons of Love (Little Helpers)
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Kokoro Hane
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Re: Re:Set Episode 2 Re : Under the Golden Sun

#18 Post by Kokoro Hane » Sun Sep 01, 2013 7:36 pm

I like long VNs, and this one will probably be super replayable!
PROJECTS:
Journey of The Scroll[COMPLETE][RPG][v.2]
An Encounter ~In The Rain~ [COMPLETE][IntRenAiMo'19]
Crystal Captor: Memory Chronicle Finale [COMPLETE][RPG][#1 in So Bad It's Good jam '17]
The Only One Girl [WiP][Up.5/20/2017][1stQ ver. released]
30 Kilowatt Hours Left [COMPLETE][GameJolt GDC Jam2016]

But dear God, You're the only North Star I would follow this far
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azureXtwilight
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Re: Re:Set Episode 2 Re : Under the Golden Sun

#19 Post by azureXtwilight » Mon Sep 02, 2013 8:51 am

Thanks for the heads up, everyone!

The game won't have a demo version, I'll go straight to the beta testing since it saves time. I am also reducing the RPG part for some reasons that they are quite buggy to begin with (and actually takes a looot of time!), so it will be there only not so much.
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azureXtwilight
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Re: Re:Set Episode 2 Re : Under the Golden Sun

#20 Post by azureXtwilight » Sun Sep 08, 2013 10:04 pm

Heyy guys! I have to say that episode 2 script is done! Yay!

Here's the progress of everything:

CG : 16/20
Sprite : 12/13
Script : 100%
Coding : 50%
Battle cg : 0/6
GUI : 0% -- Can be done in a day since I am using the old GUI modified
OP : 20% -- Can also be done in a day since I can modify the old OP

I am aiming for this month's release XD
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azureXtwilight
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Re: Re:Set Episode 2 Re : Under the Golden Sun

#21 Post by azureXtwilight » Thu Sep 12, 2013 11:34 am

... I can't fix all the battle bugs you asked me guys. I tried and tried and ended up screaming and scaring the crap outta my roommate. So yeah, battles will virtually be the same and since the moving little sprites who are walking are so time-consuming to do I probably won't be making them walking like before. Sorry guys. It's for the sake of finishing this. I just... feel a personal attachment on this one that I feel like I have to finish all the episodes. Dafuq am I talking about.

It's just that my commissions are getting so loaded, and graduation papers, and once I graduate I can't make VNs anymore that I want to finish this so bad before internship.

So real sorry, I hope you are not really sad or anything. (LOL who would get sad over something like that) It seems like trying to do a lot of gameplay mechanics are not for me right now.
Last edited by azureXtwilight on Thu Sep 12, 2013 11:38 am, edited 1 time in total.
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Coren
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Re: Re:Set Episode 2 Re : Under the Golden Sun

#22 Post by Coren » Thu Sep 12, 2013 11:37 am

Well personally I think - go for it. :) Just do what you know can work for your game, and in the timespan you can allow yourself. Take their battle ideas as suggestions, not bugs - you're not obliged to add everything requested of you.

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azureXtwilight
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Re: Re:Set Episode 2 Re : Under the Golden Sun

#23 Post by azureXtwilight » Sun Oct 20, 2013 9:17 am

Hey guys, I've been working on the game and it's near completion. Now please have some screenshots:

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