
In the world of Edo, several young warriors have been appointed as Justicars, this gives them nearly unlimited power to investigate crimes and conspiracies, they can even meet out sentences and punishments as they see fit. In this visual novel, intelligence spies have suggested a terrorist organisation has links with a prestigious Academy for Samurai arts. Asumi has taken it upon herself to investigate by going undercover in the academy as a student.
The game will focus on a decision based multiple ending storyline with success and failure options available, as well as traditional good, bad, happy and twist endings. There will also be Bishoujo ecchi content and romance options within the game. Currently we have created a very basic prototype and are building the art assets for the game.
Other characters have also been developed such as Kaori and Kami shown in an above image. Finally we are also developing a female character named Sen:

Demo - Prototype
So far I have developed a very short Prototype of the game, it includes a lot of placeholder images and a standard text font at the moment, but it gives an indication of the games build and includes some of the latest images...
http://swordsofedo.com/gameprealpha/index.html
Graphic Novel
The game is based on the original graphic novel 'Swords of Edo' which is currently in production of issue 3 of the first volume in the series:

Development
The development of the game is due to last the rest of the year, with us opening up the floodgates to alpha testing in about 4-6 weeks time. During alpha testing we will gradually add new sections of the story and CG scenes as they are completed by our artists. Once the main storyline has been developed we will move into beta testing where we will develop a CG based Ecchi battle system for inclusion. We aim to release later in the year.
http://www.kickstarter.com/projects/ajt ... novel-game
We currently have a Kickstarter campaign running for the game which has already exceeded its primary target, which will pay for more CG assets, voice acting and a bigger musical score for the game. You can find even more details of the game on our kickstarter campaign. And I will do my best to keep this updated as development continues as well.
Comments and thoughts are always welcome.




