gekiganwing wrote:When you have time, please state:
* Where it'll take place
* Estimated number of routes or endings
* Few choices, many choices, or somewhere in between?
- The story takes place somewhere in western Europe. I will not really mention any country so the player kind of gets to imagine where he/she would like to be. I chose this because I realised that it was different and really could work for me if I do it well. Also, I know western Europe quite well, and I think the story would be more actual if I write about something I know rather than something I've never seen in my life.
- I'm planning on writing about 12 chapters for every character (three routes so far), with one chapter being about a 20-30 minute read. There will also be two endings to the story, depending on the love points.
- There will be up to 24 or more choices in every route, and they will be randomly set in every chapter, but basically two choices per chapter. These determine your overall score in the game.
gekiganwing wrote:Overall, I think writers benefit when their story lends itself to comparison with a famous successful one. But I don't think writers benefit if their story has *too much* resemblance to a published work. (You don't want it to be called "Lost knockoff #7" or "Harry Potter imitation #10.") So yeah, keep in mind that your premise is slightly similar to the indie game
Love & Order, which is about lawyers in Montreal. Think about other pieces of fiction that you can compare yours to, in a positive way.
To be honest with you, I haven't watched one episode of suits, so I don't really know it that well. I compared my project to this series because I got a couple of ideas when I was reading the plot of it. And also, all of my characters are basically wearing suits, so that's why I thought it was a good comparison. Also, my story will probably not touch upon a lot of law talk, so it will be more about life in general and a lot of things happening outside of the work system. And I have quite honestly never played this game called Love & Order, neither heard of it, but I will look into it. My reason for telling you this is that I don't plan on changing anything in my story if it resembles Love and Order, because I had no idea it even existed in the first place.
Btw my story is not all about lawyers either. I have been planning a lot of characters who don't have anything to do with what MC is doing. But I will look further into the game you mentioned.
gekiganwing wrote:Adult characters have continued to appear in 2000s-2010s anime, as well as shonen and shojo demographic manga. But they're not as prevalent as they used to be. In recent years, adults have had major roles in series such as Usagi Drop, Rescue Wings, Tiger & Bunny, Hyouge Mono, Planetes, King of Thorn, most of Naoki Urasawa's works, and some feature length films.
I love Naoki Urasawa's work, and it has definitely inspired a lot of thoughts and planning of my stories. Monster is one of my top animes/mangas out there, and I fell in love with it the first time I layed my eyes on it. I realised after watching a lot of his amazing series that the Europe theme actually could work a lot even though I want it to be japanese influenced. I think this story will be different, and I'll do whatever I can to get peoples positive attention without having to imitate the prevalent taste in style.