A Game by Anansi Media
Genre(s): Drama; Romance
Type: Visual Novel (1st of a trilogy)
Game Status: Currently in development
Toby Maddox: Producer, Writer & Editor
Terracottapie: Composer & Editor
Tyler Thompson: Composer
Alera Exlibris: Artist (Backgrounds, CGs, & Sprites)
Green Glasses Girl: Artist (Logo)
Anne: Artist (GUI)
The Remembrance Trilogy is a series of Free-to-Play Visual Novels linked by thematic content. The narratives are crafted to touch upon the complexity of human nature and the psychological responses to “loss.”
The Remembrance Trilogy
Remembrance: a retained mental impression; a memory
As humans, the most precious thing we possess is our mind. It harnesses our emotions and retains our personality. It defines us. But what defines our minds? Is it the behavior we learn? The environment in which we live? Or is it the sum of our experiences, the memories we cherish as the tides of life carry us from one place to the next?
Each person possesses a unique story: a private book that weaves a tale of pain, sorrow, happiness, and love. Not everyone will hear your story, and perhaps no else ever will, but as long as you remember, the experiences live on in your heart.
The Remembrance Trilogy: Reminiscence
Reminiscence: the mental act of recalling and reliving past experiences.
For Luka Rossi, memories are the focal point of life: memories of happiness, memories of love—memories of a life that was stripped away.
Over two years have passed since his wife’s accident, but every day since has been marred by the horrible tragedy. Now, as bitterness and anger consume him, he is at a crossroads of emotional discord; the choice is simple: move forward and re-start his life, or succumb to the corrosive hatred festering within his heart. Yet, as he struggles with his tumultuous feelings, a chance meeting with a strange man will forever alter his outlook on life. As the two discuss their respective stories with one another, they each share in the other’s pain, sorrow, happiness, and love, leaving a lasting impression that will forever resonate within Luka.
A shattered and broken man, Luka is a shell of his former self: where he was once filled with passion and ideals, he now burns with anger and emotional discord. For two years his life has descended into ruin, his spirit stifled by the tragic accident that left his wife permanently crippled. Now questioning his own purpose and will to live, Luka contemplates whether it is possible to rebuild his life with the fragmented pieces that remain.
An elderly man with a warm and compassionate personality, Jonathan has a chance encounter with Luka at the hospital. Intuitively recognizing the young man’s emotional tailspin, Jonathan attempts to console Luka. But, as the two men continue to converse, it becomes clear that Jonathan is beset with tragic circumstances of his own.
Advice from other developers:
We’d love to hear your feedback and opinion of our game with respect to the following elements:
1. What are your thoughts about the game’s story and narrative?
2. Do the main characters interest you?
3. How do you feel about the game’s artwork?
Thanks for reading and stay tuned for future updates!