Emma: A Lady's Maid [GxB/G][Steampunk Romance] DEMO OUT NOW!

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Steamgirl
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Re: Emma: A Lady's Maid [GxB/G][Steampunk Romance]

#31 Post by Steamgirl » Wed Jun 17, 2015 11:47 am

I've been laying the game out into small paragraphs for each chapter, and it's currently tending towards a 200k+ words epic. Which is too big a scope for this project! So I've had to scrap one of the love interests, the pirate. But at least that brings me a little closer to actually finishing. :)

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Mad Harlequin
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Re: Emma: A Lady's Maid [GxB/G][Steampunk Romance]

#32 Post by Mad Harlequin » Wed Jun 17, 2015 12:27 pm

Steamgirl wrote:I've been laying the game out into small paragraphs for each chapter, and it's currently tending towards a 200k+ words epic. Which is too big a scope for this project! So I've had to scrap one of the love interests, the pirate. But at least that brings me a little closer to actually finishing. :)
200K+? I'm impressed! It's a shame about the pirate, but it's important to keep projects such as this manageable, and discarding a love interest may actually serve the game---and, more importantly, yourself---better in the long run since you won't be spread so thinly.

Plus, you can always do a sequel/successor to this in which there are steampunk pirates to engage. In writing, I save all my ideas, so even if one thing doesn't work for one endeavor, I may be able to use it later. :)
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Re: Emma: A Lady's Maid [GxB/G][Steampunk Romance]

#33 Post by P_Nova » Wed Jun 17, 2015 12:29 pm

I guess it's a good way to make progress on your project too ! XDD

Choice screen are nice ! I had difficulties to make mine and find a fitting style for it since my game is a detective game... Anyway I'm curious to know how you get yours !

Did you draw it by yourself ?

200K ? It's the double of what you were expecting... XDDD
I remember when my "simple" renpy game code reaches its first thousand of lines... I was like "All is fine... You did nothing wrong... All is fine..." before my screen ^^
Now the game has easily more than 15k lines and I'm "Meh ! It's only the first third of the game... Lol !"

It's always a shame to cut part of your project. But maybe it's a proof of your maturity and own lucidity ! Good luck for the rest !!!
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Re: Emma: A Lady's Maid [GxB/G][Steampunk Romance]

#34 Post by redredwine » Wed Jun 17, 2015 8:20 pm

I really like this project. Period dramas are awesome, steam-tech is awesome, player choices impacting the story is awesome. Your estimation for the length is impressive; keep on truckin. :D

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Re: Emma: A Lady's Maid [GxB/G][Steampunk Romance]

#35 Post by Steamgirl » Fri Oct 27, 2017 10:12 am

DOWNLOAD DEMO

I was digging through the archives and came across my nearly finished demo for Emma: A Lady's Maid. And you know what, I thought... Why not pop it on itch.io? I polished off a couple of rough edges and... here it is!

As ever, feedback is much appreciated! ^_^
Especially whether the puzzle at the end is too hard?

DOWNLOAD DEMO

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