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Precisely! I think in a game it's important to give the player the option to throw away the protagonists honour or throw themselves onto a love interest too soon - it creates a more meaningful experience when you do decide to restrain passion.Mad Harlequin wrote:You're probably right about that. At that point, neither of them has grown enough yet to realize the merits of the other. Your example reminds me of Jane Eyre, now that I think about it. If Jane had accepted Mr. Rochester's invitation to elope and be his lover, she'd be throwing away her honor and her common sense in pursuit of completely unrestrained passion.
I am certain your insights will be incredibly valuable, Ms Editor!Mad Harlequin wrote:I'm just as inexperienced, but I hope that, as the owner of a second pair of eyes, I'm able to help you in some way.