
Left to right:
Kurato as dad - Zeikun as hunter - Heroine as riding hood - Sachiro as wolf - Junoru as grandpa
How in the holy hell did you get Nyanfood for music?!?Music by Nyanfood
Thank you, I'm glad you like the art! I'm friends with Nyanfood for years. Aside from soundtracks, she composed and wrote the opening song. You will see that after I'm done with the animation!
I'm glad you enjoy my art!crystalscm wrote: ↑Wed Mar 21, 2018 12:13 amOh my! Your drawings are as great as always, Pinlin!
Honestly though, I'd kill for Blace / Jace to have a route, even if they were the two-in-one type of route or if they happened to be the darkest routes in the game. I think I actually like routes on the darker side, actually (though I like my romance too!)
But that's me, and I guess my voice hardly matters with so many other people, I guess... Speaking of, where's the popularity poll? I didn't catch it, but then again, I may be behind (or too ahead?) on the times.
I love Junoru's face-palm though... and is that a blush I see?
Anyway, it's been kind of a long time since I last commented here, but it's good to see the game going through, even if it's just trudging along slowly!
The backgrounds are all used in the game. The advantage of being animator and artist is I can create my own assets.Akemi-Takashi wrote: ↑Sat Apr 14, 2018 9:25 pmOh my, I love the trailer ~ <3
When I saw the graphics at 0:53, I was like, "Wow! Aesthetics!"
I'm just curious about some things. With the trailer, what kinds of things are you trying to portray about your game? What kind of mood are you trying to set?
All in all, though, keep up the great work!
The hints of mystery and slight suspense is projected quite well with the visuals ^_^ I was wondering if that was your intention, so kudos to youPinlin wrote: ↑Mon Apr 16, 2018 2:21 pmThe backgrounds are all used in the game. The advantage of being animator and artist is I can create my own assets.Akemi-Takashi wrote: ↑Sat Apr 14, 2018 9:25 pmOh my, I love the trailer ~ <3
When I saw the graphics at 0:53, I was like, "Wow! Aesthetics!"
I'm just curious about some things. With the trailer, what kinds of things are you trying to portray about your game? What kind of mood are you trying to set?
All in all, though, keep up the great work!
I thought of these questions before I made the video. I want to lead the viewer through Dark Night's world, the aesthetics and plot. In the first half the scenes look bright. In the second half everything goes darker. I want to leave a hint of mystery. I hope these notes are visible in the video.
Thank you, the development goes smooth so far!
After posting, I realized some things can be done better. I'll use the improved version in the demo. I added the English lyrics in the description, but I will post it here to make it easier:Akemi-Takashi wrote: ↑Mon Apr 16, 2018 9:55 pmThe hints of mystery and slight suspense is projected quite well with the visuals ^_^ I was wondering if that was your intention, so kudos to you
I guess I was just iffy because I needed to understand the song and for it to grow on me a bit more haha. I mean, the music's wonderful! I just needed to connect with it a bit more, partially because I don't know what the lyrics mean XD
My passion won't burn out. Once I have my eyes set on it, it will not escape from my sight!
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