A playable, clunky demo is available.
Story:
The player becomes Paisley, a young woman who is looking for her twin sister Reyna. Reyna was kidnapped by an evil villain called Zephyr and his buxom accomplice Rubis and is planning to use Reyna for sinister purposes. With energetic, ladies' man Zayes to aid in the rescue, Paisley has to find her sister, and discover things about herself and the land of Florana that she would never have dreamed of.
There are some mild sexual references within the game but no explicit content or scenes.
Characters:
Paisley:

The strong-willed sister. Paisley is the more independent of the two sisters. Having trained in her home country in the art of the sword, she comes to the kingdom of Florana in search of her twin sister Reyna, who was kidnapped without any explanation.
Reyna:

Reyna is quiet, kind, gentle and relies on her older sister for support and comfort. Reyna has always been talented with a gift for music and healing and has always attended to Paisley's wounds when she scuffles with the local boys. She was taken without warning and is frightened without her sister by her side.
Zayes:

A ladies' man for all occasions, Zayes is Paisley's first encounter in Florana. When he realises his flirting is futile, and when he sees Paisley's skills with the sword he decides that he will accompany her on her quest, much to the dismay of Paisley who prefers to be alone. A skilled hand-to-hand fighter, he proves himself to be a wonderful ally to Paisley.
Rubis:

The busty companion to Zephyr. At first she appears to be Zephyr's groupie, but beyond that it is clear that she's a very powerful woman. She uses strange powers, manipulating the flora around her to do her bidding. It's easy to see why Zephyr would make such an ally.
Zephyr:

The kidnapper. It is unclear at first why Zephyr kidnaps Reyna, but as the events in Hurricane Paisley unfold, it is evident that there's a more sinister purpose behind his actions.
Features:
-Free-to-play
- An expansive storyline with twists and turns
- Custom menus and sprites
- Beautifully painted portrait images with each character having an expansive range of emotions and actions.
- An amazing fully animated intro video
Why RPG Maker? Why not Renp'y?
Unlike traditional visual novels, using rpg maker means that there can be more action on the screen. Instead of just telling the story through words, backdrops and portrait images, we can display actions happening on the screen and take storytelling to a whole new level. A player can better see the environments and actions can have more meaning.
Concept Art: Aim of this thread:
Giving the game a bit of promotion.






