Patchwork Girl [Indefinite Hiatus]
Posted: Fri May 30, 2014 8:07 pm
Edit: This project is currently on indefinite hiatus. Please refer to this post for a few more details.
Patchwork Girl is a relatively small kinetic novel that centers around the friendship between two children - one of whom just so happens to be an experimental robot. Though they are eventually torn from each other, there's always a single thread that keeps them connected.
Characters:
Ellie
Ellie is four-years-old (though she prefers to think of herself as "five minus one") and has a passion for exploring the natural world. She's always one for bringing something interesting (though not always pleasant) home to her parents but this time, it's not just beetles and butterflies...
Dora
Dora's always been told by her caretakers that "socialization is the key to understanding" and even though she's only about three months old, she's dedicated to interacting with humans in any way that she can - which sometimes leads to trouble. She has a strange occupation with cutting her own hair and making her own clothes, something that's uneasily "overlooked" in the weekly progress reports by the scientists that monitor her.
Project Team:
Broodelin - project lead, concept creator, programmer, GUI designer, writer; not very important in the grand scheme of things
ColaCat - editor/writing consultant; way more helpful than she thinks she is
Angeliclily - character/CG artist; woah, just woah
Sigma - background artist; 2talented4me
FluffyRobotDog/Matthew - composer; officially A³ (all around awesome)
Estimated Playtime:
15~20 minutes
Questions, Comments, and Concerns:
- Since I'm not a professional (or even amateur) GUI designer, feedback on any work-in-progress interface screens (all you need is eyes!) would be greatly appreciated.
- Would you consider playing this game online, or would you prefer a download link for the final release?
- If you would like to play this game online, do you think it should be online only?
Characters:
Ellie
Ellie is four-years-old (though she prefers to think of herself as "five minus one") and has a passion for exploring the natural world. She's always one for bringing something interesting (though not always pleasant) home to her parents but this time, it's not just beetles and butterflies...
Dora
Dora's always been told by her caretakers that "socialization is the key to understanding" and even though she's only about three months old, she's dedicated to interacting with humans in any way that she can - which sometimes leads to trouble. She has a strange occupation with cutting her own hair and making her own clothes, something that's uneasily "overlooked" in the weekly progress reports by the scientists that monitor her.
Project Team:
Broodelin - project lead, concept creator, programmer, GUI designer, writer; not very important in the grand scheme of things
ColaCat - editor/writing consultant; way more helpful than she thinks she is
Angeliclily - character/CG artist; woah, just woah
Sigma - background artist; 2talented4me
FluffyRobotDog/Matthew - composer; officially A³ (all around awesome)
Estimated Playtime:
15~20 minutes
Questions, Comments, and Concerns:
- Since I'm not a professional (or even amateur) GUI designer, feedback on any work-in-progress interface screens (all you need is eyes!) would be greatly appreciated.
- Would you consider playing this game online, or would you prefer a download link for the final release?
- If you would like to play this game online, do you think it should be online only?
- Any questions, comments, or concerns of your own?