throwing money can be dangerous - coins hurt. but i'm glad you're excited for VO =]
Okay, we'll throw electronic money. Electric shock preferable to bruising? (Oooh, and you can probably fit electronic money with a targeting system... if I were in an anime I would need a laser-guided money-taser.)
1) Would you play this - even if the protag is a little questionable? >_>
I don't mind a promiscuous flirt as the protagonist, as long as she has other qualities. So far in this prologue Mira turns me off because she kind of feels like a caricature, as if "questionable" is all she's got going besides liking her friends.
That may be because most of the demo takes place in a club setting, though.
I will absolutely play the game because I liked Mira in "Halloween Otome," and trust you to flesh her out in VO over more game time. (And because I'm with Paupau and Shaples on the "tomato" part, even though I was completely weirded out by the pigeon-dating thing...)
2) Do any of the characters catch your eye? Also why
Zane got my attention, but only because I found it hilarious and appropriate how and what Mira renames him in the top of the text box. None of the three bachelors immediately stuck out as someone I MUST pursue, though I bet two or all three of them will do so later on, once I get to know them better.
3) Are you disappointed in VO having no mini-games? (there may be something that we're adding called M-mode but that's still in the works for now)
I like mini-games when they make sense for the story (like in HO), but when put in just for the sake of having them (like the "solve-the-lock" puzzles in
Mass Effect) they bug me.
When everyone is on the screen it gets a bit crowded. Should we leave it as is or fade people out when they aren’t speaking? Let us know.
I really prefer everyone who's part of the conversation to be on screen; when they aren't, I tend to either forget about them or wonder if (in story) they've wandered off while I wasn't looking. I do see your point about crowding, though. Maybe make the sprites smaller? As it is they're really big and close up, and changing that would help with the "crowded" feel. I liked their size in "Halloween Otome," especially since it meant you got to see more of the body. Sometimes games' sprites look like talking heads >.<
Im glad you like the end! ;D
we'll have to split the story and have boys chosen from the start like those androidy games because of it though ^^'
I don't normally like that style, but I can see how the story requires it. I trust you guys can pull if off well, though.
I dont think you'll get the unpredictable storyline ^^'''' - this is more a slice of life sorta story rather than a story with lots of twists
I'm all for low twist-count.
twist-Count?
Games that think they need a twist at least once every route often end up boring, since you know what's coming.
If you do have any twists in VO, I hope they're as lovely a mix of telegraphed-yet-not-inevitable-feeling as in HO. Or "The Royal Trap," for that matter.
XD LOL - there will be cameos but not sure about all 5 ^^' we'll see how it goes
but wouldn't you kinda want to NOT know who Em's (Halloween's MC) ended up with?
The very best would be if there was a pre-game setup option to pick who Em had ended up with! Since I know all of absolutely nothing about ren-py, though, I don't know if that would even be possible...
I'm very excited about VO; I almost literally went "squee" like a fangirl when I saw who was working on it and read the premise. But I'm also really happy you aren't rushing the making of the game. When a story rushes or staggers in pacing, or characters react to things that were said on a different route/choice than the current one, or there are a large number of spelling and grammar mistakes... It's depressing how that can drag down a great story with wonderful characters. I kinda feel like I might be gushing too much about Halloween Otome on this thread, but HO was one of the most polished ren'py games I've played, with almost none of those problems whatsoever. Quality is worth waiting for. (Though I WILL be downloading VO as soon as I see it's out!)
Good luck, and thank you.