A fully voiced Visual Novel that embarks on an intimate journey of self awareness and the consequences of one's actions. The main character finds himself trapped in a forest; slowly slipping into madness as he attempts to ground his memories of how he got there.
The setting is a forest. The time is a few minutes before nightfall. He has awoken in the forest and has absolutely no clue how he arrived there. He looks in an attempt to find something to anchor himself to, but all he manages to find is a young woman who also appears to be lost. He is unsure if he can trust her, but she seems to be his only respite in this strange solitude he finds himself caught in. There is a strange aching in his head as he walks through the woods in the dark, something isn’t right, but he can’t pinpoint what the problem is. As he falls asleep for the first night he finds himself enveloped in a dream...No not a dream...a nightmare. Will he find his way out of the forest and unravel why he is there, or will the strange dreams and paranoia get to him and leave him lost, alone or possibly worse?
Caplain: Lead Writer
Gabrielle: Sprites
Belgerum: Lead Composer
LeafCascade: Secondary Composer
Renpiased: Coding
Starlightsky: Aria Voice
Metatron3X: Blaise Voice
JoeyKat: Viviane Voice
multiple personality system
3 endings
Fully voiced
Short game length- Around 1 hour
As many CG's as I can cram into it in the time I have (Currently have 3 wip, likely going to be 10+)
Possibility of expansion- ala light Novel style
The game features a very small cast of characters as this is meant to be a very intimate story that relies heavily on how these characters interact. Only Aria's design is finalized.
Backgrounds:WIP
Screenshots:
(The word you hover over will animate with the water animation below)
This is meant to be a short game, the original goal was an hour of solid play. This may increase but the goal is no less then an hour. The game will feature 2 main endings(good and bad ends) as well as a true end, which extends the story in a meaningful way. Due to the personality system, the story can be played a second time to get a very different experience with Aria. This is actually recommended as it plays into the true end(might make both plays required to unlock). If I have the time there will be a third personality added. This visual novel is not a dating sim, and it also will not include Japanese honorifics/slang etc. Its rating will be something along the lines of PG13, or T for teen.
We are looking at a launch of sometime early 2015, I'm personally gunning for February if we can manage it.
Finally questions for your guys!
1: Do you like the blue in the logo? I had a lot of trouble deciding on if it should be white or not, but I kind of thought it needed some color.
2: Do you like the titlescreen? This is like the third titlescreen design, the last one had spinning gears and a silhouette of Aria. Also the blue bird is animated and flies across the screen every once in a while. As is the water in the Start, Load, Prefs, Save buttons. Do you think the text is too hard to read?
3: Do you think I should require the True End unlock to have completed a play-through with both personalities? (I kind of hate gated content that requires replaying things but I can see the merit of having both versions played first)
4: Are you alright with the game having such a limited cast and being a short playthrough? I originally intended the cast to be small because I was working on my own so I designed a small scope project. At this point the story is more or less planned out and can't really have more characters added, so I hope you like the characters you do get ^_^
5: Do you have any big unanswered questions or concerns?
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