Bitter Truth [Romance - GxB/GxG]

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#61 Post by Allegra Hughes » Sat Nov 14, 2015 8:50 pm

sakurakimuchi wrote:Oooh the Halloween art is so CUTE! Loved it~
I'm super glad you like it :)

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#62 Post by Allegra Hughes » Sat Nov 14, 2015 8:54 pm

Thanks for answering our feedback questions! We've addressed a few of your answers.
sakurakimuchi wrote:1. What are you thoughts on the plot so far?
Seems interesting and above-average when you consider the plots of the most mainstream otome games, which is really cool. But the thing is, the fact that I don't know much about the plot is actually the coolest part because who knows what interesting intrigue might happen, right? xD
Yeah, we were a little hesitant on giving a deeper story synopsis as we want the players to play the game to see what really happens. I'm glad you're intrigued by our story.
sakurakimuchi wrote:2. Do the main characters interest you?
Yes, absolutely, especially the main character, which is unsual to me. The player characteres in like, 9 out of 10 otome games, are usually bland and kind of boring to me, but not this one! The thing that I liked the most right now is the fact that the main girl character has a more deeper and maybe complex personality than she actually shows, and I like that, I really do. That's a really amazing thing, and makes the character more ''human'' and less fake, which is always good and more games should have main characters like that, especially otome ones, because I'm really tired of all the mary-sue and manic dream pixie girl types.
Yes, we're trying to stay clear of the cliche otome games. We're more interested in telling a heavy based story that includes romance.
sakurakimuchi wrote:6. What is your overall opinion of Bitter Truth?
Like I said, I really liked the main character so far. If you guys could work in showing that deep-complex side that Emilia don't show to others, and the reason why she doesn't reveal all of her ''true colors'' that would be awesome. And the thing that caught my eye was the art! Seriously guys, how cute is that?!
i'm glad you enjoy the art. Our artist keeps the anime-style theme with a more unique design.

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#63 Post by Allegra Hughes » Sat Nov 14, 2015 8:58 pm

Thanks for answering our feedback questions! We've addressed a few of your answers.
Alice PH wrote:1. What are you thoughts on the plot so far?
Maybe a little more elaboration on how and why Emilia is popular would be nice. Like, Student Council President? Class Rep? School Idol? Also, it would be funny to see everyone talking to her in formal tone, like, even same age and older ones. Then she would be wondering whyyyyy. xD It's a pretty decent plot to be honest so much rooms to expand the story, I reallllllly love it, sounds like things are going to be a roller coaster, I'm EXCITED.
Would you be more interested in knowing why Emilia is popular before the game, or during the game?
Alice PH wrote:2. Do the main characters interest you?
Yasss, they have pretty distinct personalities <3 The cast are so colourful :'D I would like to see more drama though...Like,
Maybe Lily can, you know, cause she's the fragile character. Maybe waver a bit of the guy's heart? xD Accidents do happens and sometimes people trust what they saw than the truth that was in it. Not that I'm saying making Lily the antagonist but just saying :D DRAMAAAAAAAAA
There is actually a ton of (heart breaking) drama in Bitter Truth. It really depends on the choices you make and which route and ending you end up with :)

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#64 Post by Allegra Hughes » Sat Nov 14, 2015 9:02 pm

Thanks for answering our feedback questions! We've addressed a few of your answers.
Malyce wrote:1. What are you thoughts on the plot so far?
The plot looks very mysterious, I don't know what to think. It is more the situation of the girl's main character that is interesting. Basically, I can't count the games I've played where the girl started as an unknown and normal girl, and became a huge celebrity at the end. I do not say that I hate that, but I'm more interest in original way to turn the usual to something better.
The main character is obviously (well in my opinion) the most interesting of all : the personality looks very constructed and realistic.
I'm excited to see what happened to her for changing completely her life like that ! :)
Like I've mentioned earlier, we've aiming to create a heavily plot driven visual novel, more focused on the emotions and drama, and less about the cliche girl looking for her knight in shinning armor.

Malyce wrote: 4. If we released a Kickstarter, would you support it? Why?
I don't really understand what a Kickstarter is. Is it some kind of donation for motivation or help the project to start on the right feet ? (It's a french expression, I don't know if it works actually in english xD). I'm still a student, so no money for what I want for now, but I like the idea, and since the project looks GREAT, that's something I would do to support (if I understood well what it's about).
A Kickstarter is basically a fundraising on their website in which we ask fans to donate money for our game in exchange for rewards. It helps us in terms of getting the project running on the deadlines we'd like, as well as gives the fans lovely rewards that only they would be able to obtain :) I know a lot of people have struggles financially, but any verbal and social support would be great too!

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#65 Post by Allegra Hughes » Sat Nov 14, 2015 9:03 pm

Finally got a chance to answer everyones comments. Thanks so much for the support so far :)

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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#66 Post by Allegra Hughes » Tue Nov 17, 2015 1:33 am

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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#67 Post by sakurakimuchi » Tue Nov 17, 2015 8:59 pm

I'm looking forward to this game. Everytime I come here I just cannot believe how gorgeous the art is! Everything is looking amazing so far!

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#68 Post by Allegra Hughes » Fri Nov 20, 2015 7:49 pm

sakurakimuchi wrote:I'm looking forward to this game. Everytime I come here I just cannot believe how gorgeous the art is! Everything is looking amazing so far!
I am super glad you like it. We're working really hard to getting a demo out soon!

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#69 Post by Allegra Hughes » Fri Nov 20, 2015 7:51 pm

Building Bitter Truth: Week 16 Assets

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#70 Post by Allegra Hughes » Mon Nov 23, 2015 11:19 pm

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#71 Post by Allegra Hughes » Wed Nov 25, 2015 10:04 pm

UPDATED
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- Outline: 100%
- Script: 70%
- Sprites: 90%
- CGs: 40%
- Background: 100%
- Music: 35%
- GUI: 60%
- Promo Art: 70%



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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#72 Post by Allegra Hughes » Sat Nov 28, 2015 10:45 pm

Building Bitter Truth: Week 17 Assets

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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#73 Post by Allegra Hughes » Mon Nov 30, 2015 4:27 pm

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Allegra Hughes
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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#74 Post by Allegra Hughes » Sat Dec 05, 2015 12:09 pm

Building Bitter Truth: Week 18 Assets

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Re: Bitter Truth [Romance/Slice of Life/Otome] [GxB/G]

#75 Post by Allegra Hughes » Mon Dec 07, 2015 11:21 pm

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