Hello! This caught my attention because the art is so very colorful and cute. I'm a sucker for games/characters/anything with a star motif (as you might guess from my name

).
☆ What comes to mind when you hear a VN (or any game) focuses on mental health?
I think it's an interesting (and perhaps difficult) topic to explore. I feel that games might have some trouble when dealing with mental health issues because some mental illnesses, such as depression, tend to go back-and-forth while games usually include some sort of measurable progress or another (I'm pretty sure I read about that somewhere, but I really can't remember where, sorry!) I'm not very learned in this area, so please take these words with a grain of salt. Regardless, I'm curious how you intend to approach this topic!
☆ What do you expect to see or want to see from this type of game?
Hmmm, I expect that the reader will be in the main character(s)'s head a lot. I don't necessarily expect to see a full resolution for the problems the characters are dealing with, but I would like to see them feel at least a little better!
☆ Are you more deterred from playing short games/very linear games?
Not really. I play different games in different situations, I guess? I like to save long, complex, multi-route games for some late night when I'm not busy, but short games I enjoy as a sort of treat when taking a break.
Best of luck with your project~