Sky of Symphony [GxB][Romance, Music]

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crystalscm
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Posts: 100
Joined: Thu Mar 31, 2016 10:43 am
Completed: Suiyue
Projects: Scales of Fate
itch: tsukimii
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Sky of Symphony [GxB][Romance, Music]

#1 Post by crystalscm »

note: this game is still in progress mode, and therefore it needs a lot of polishing up. it doesn't look too flashy at this point, but i'm looking into making it more fancier once more things have been made. thank you; i will be posting a recruit thread soon for any artists.
synopsis
Eliza (the main protagonist) is a talented violinist aiming to be a professional musician when she graduates. Currently- in her school's orchestra- she is the first seat player. After overhearing a conversation about this year's festival, her interest is piqued. However, there is one thing that she doesn't have: a partner.

The festival takes place once a year in Muse High, and the score you get can contribute to which college students may enroll and get into, but it is extremely hard to get a perfect score on that. Plus, students must perform with another student. In other words, the only types of pieces allowed are duets.

Eliza now must find a partner, and she does find one. She only intends to work with him only until the festival is gotten over with, but will something else blossom...?
characters
to see the main protagonist and the bachelors, click here for the list of characters and their personalities.
screenshots

click here for screenshots
other notes & special thanks
This was made purely by creative commons. so, thank you to the following people:
- sayumi101 (gui)
- mugenjohncel (background)
- pppantsu (sprites)
This is released to be a non-commercial visual novel.
questions

1. What do you think of the plot/storyline?
2. Who is your favorite bachelor? Why?
3. If this was a commercial game, how much would you pay for this?
4. Do you have any questions/comments?

psy_wombats
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Re: Sky of Symphony [GxB][Romance, Music]

#2 Post by psy_wombats »

I've always liked games with a musical premise like this and have considered trying something similar myself, but it seems like games centered around music should start with good sound design. Do you know what you're doing for audio?
@psy_wombats - Hobby dev of VNs, RPGs, roguelikes, and other junk... professional phone game dev :/

gekiganwing
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Re: Sky of Symphony [GxB][Romance, Music]

#3 Post by gekiganwing »

crystalscm wrote:... students must perform with another student. In other words, the only types of pieces allowed are duets. Eliza now must find a partner, and she does find one.
1. Is there a chance that the main character will not succeed in finding a duet partner?
2. Is there a chance that they will have trouble collaborating as musicians?
3. What conflicts exist in your story? What do the characters want, and what's keeping them from achieving it?

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