We’re going to have a Kickstarter for the game in August 2016 with a goal of $1,500 in order to make it easier to release the game by this year.
We love getting feedback so do feel free to share your thoughts!
Approximately 10-15+ hours of playtime overall
3 pursueable characters (one male, one female, one agender)
Pronouns for the MC are chosen by player (he, she, or them)
No game overs or incorrect choices, every option is worth selecting
Lite animation effects
Other than by region, there is one more major way people are divided; whether someone is Normal or Abnormal. Each region has a ‘Normal’ and an ‘Abnormal’ society. The two groups keep themselves as separate as possible. Most Normals are not even allowed to know where Abnormal towns are located. The reason for this is because Abnormals have abilities that Normals do not.
Healing wounds, reading minds, and seeing the future are just a few possible abilities an Abnormal could have, though each Abnormal person only has one ability. In order to guarantee that no one has an unfair advantage and so Abnormal people aren’t used as tools, keeping the groups divided is mutually agreed upon by the leaders of both societies.
Despite endless warnings of the misfortune future seeing can cause, Seer could not be swayed and after many years of petitioning they finally gained permission to take a relatively brief look into their own future, with a few stipulations. The story begins as Seer sees some years ahead and gets a rather unexpected vision. Not only are they no longer within the Sanctuary, they're married to someone they've never met.
After choosing to leave their home behind, Seer lies their way into a mission with a small bunch of Normals in order to be with the Normal they are destined to wed. Seer assumed everything would be alright after they found who they were searching for, but is quickly proven wrong. The journey is one disaster after another and trying to develop a long-lasting relationship turns out to be no simple task.
After only a few days the happy future Seer saw begins to feel farther and farther away.
Buffalo Seer is a driven, goal oriented individual. For most of their life their goal was to use their ability at least once. After that was achieved there was no plan, Seer simply expected to be satisfied with life. However, upon seeing what the future holds Seer immediately created a new goal, finding their future spouse. But then after finding them Seer decided they’d have to get married before they could be fully content. Once that inevitably occurs, who knows?
Within the group Seer is generally considered a liability, but not for lack of ability. Because Seer dresses in such an attention drawing way and sides with their future spouse in nearly every situation regardless of whether it is a good idea or not, Seer doesn’t often make the trip easier.
Seer has an odd habit of phrasing things in unnecessarily suspicious ways, that coupled with the way they dress causes them to come across as creepy within Normal society. Seer doesn’t seem to mind.
They are the reluctant leader of the ill-fated adventure. The responsibility of managing others is brand new to Kea and they tend to come across as more of a worrywart and sort of a nag than a boss.
Despite technically being in charge, they are the black sheep of the group. While everyone else is perfectly comfortable bending or even out right breaking the law Kea is, naturally, not so keen on that. But, no matter how often Kea intentionally or accidentally isolates themselves from the others and how much they cause disagreements, they don’t actually want it to be that way. They’d like to get along with the team and have a positive impact on situations, it just seems impossible because of their position.
Kea’s skin tone is rather unusual. Skin colors are meant to be brown or tan with varying amounts grayness mixed in. Kea’s distinctly gray coloring only occurs from a certain type of skin pigment disorder. However, it’s not a terribly rare disorder and there are no negative health effects from having it so Kea doesn’t mind.
Piper could be considered second in command of the tiny team, or the true leader if Kea isn’t listening. Her decisions are often more appealing to the group than Kea’s and even when they aren’t she presents them firmly with solid logic making it hard to refuse.
Piper treats others in a friendly and casual manner but is nothing near an open book. She’s deeply enigmatic. Her courteous nature stems entirely from social obligations rather than genuine interest and that fact becomes rather obvious if you try speaking with her for any extended period of time.
Besides the moon and compass tattoos, she also has a sun and several star tattoos that are covered by her outfit. Speaking of, the outfit she wears now is not a great choice for a trip like this. However there are very strict guidelines when it comes to what is appropriate for certain genders to wear. Finding female classified pants on short notice is all but impossible and she hadn’t brought any of her own to this city because a dangerous mission was the last thing she expected to be doing.
January lives on the surface and has only recently started making appearances on the land fractions. He is noticeably awkward in casual settings as he generally only has experience dealing with people in a business sense.
The entire point of the trip is escorting January to a safe house, so in that sense he is an important member of the team. But only in that sense. January isn’t allowed to do anything, much to his frustration. Because of his sheltered upbringing January has spent his entire life having people assume he’s useless or an easy target. It is unclear if the group thinks the same way or if they are simply overprotective.
Upon first meeting January he comes across as rather skittish. After Seer shows him his future he resolves to change the way he lives his life. From then on he begins to act more indignant and reckless. He is going to be a contributing member of the team, whether the rest of the group wants him to or not.
The reason this criminal gang functions this way is because Trinette’s background is mainly in finances. After working for many reputable companies she decided to start a company of her own. She chose a bounty hunting gang simply because it was a position that needed to be filled in the area.
If you can look past all her wrongdoing and not take what she does in her job personally, Trinette is a rather amiable woman.
Trinette has everyone, excluding herself, in her gang wear a uniform and look as similar as possible to make it difficult for a specific crime to be pinned on a specific member of the group. These two are almost always at the frontline due to their especially similar appearances.
Fun fact that’s irrelevant to the game; these two are married.
Which, if any, of the characters do you like so far?
What are you expecting from the full game?
What's your general opinion on the demo?
Any other questions, comments, concerns?
Thanks for reading ^3^~