A Day With Nana [BxG] Unity3D + Live2D

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Wiguan
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A Day With Nana [BxG] Unity3D + Live2D

#1 Post by Wiguan »

A Day With Nana
Image
Synopsis
Kano have recently been dumped by his beloved girl.
So he shut himself in his room for good until his childhood friend, Ayame barge in and forcefully tasked him with a job.
There, Kano meet Nana as her personal photographer of the day.
Will Kano forgot his despair and sorrow after spending a day with Nana?
Will there be something happens between those two?

From The Creator's Desk
I'm just fooling around with my friend.
He release a free assets at Creative Common section of this forum, this one.
And so he introduce Tyrano Builder for me to play with too, using his Steam account.
I'm cheapskate, so I use that without feeling guilty or anything. :mrgreen:

... and so I manage to make a "playable" beta.
If you're curious, you can download it at link below.

A Day With Nana (Beta Version 0.0.1)

I'm using the character name as suggested by MUGかぶり.

So, continue to my boring behind the scene story... I was only thought I want to fool around and make some 30 minutes to 1 hour or "reading material".
But to my dismay and surprise... I was hooked up.

I plan to make this as a full fledge project now.

Screenshots

Image

Technicals
Game Engine : Unity3D
Platforms : Windows, Linux, macOS, iOS, Android.
Producer : Pangeran Wiguan
Character Design : MUGかぶり, Pangeran Wiguan
Music : Pangeran Wiguan
Writer : Pangeran Wiguan
Programmer : Pangeran Wiguan
Level Design : Pangeran Wiguan

Other SDK, Plugins worth mentioned;
Live2D
Fungus game
plyGame

Project Updates
Log #1
First using Tyrano Builder... and fooling around... making the background music... etc.
https://www.youtube.com/watch?v=e3X62XZb0rY

Log #2
I'm moving out from Tyrano Builder to Unity3D.
https://www.youtube.com/watch?v=JaSAZyP9iJs

Log #3
Showing off the beta that I make using Tyrano Builder, and compare it to the Unity3D version.
And first usage of Live2D sample model.
https://www.youtube.com/watch?v=cjdavSMcEPI

Log #4
Adding new "game mechanic".
360° Background view. (VR-VN, anyone? :mrgreen: )
3D background non-interactive, animated background.
https://www.youtube.com/watch?v=R7iTZyl9Xf4

Log #5

A Day With Nana Log #6 Ayame Live2D Motion Preview

Downloads
A Day With Nana (Beta Version 0.0.1) - Available for Windows and macOS.
Special thanks to Uncle Mugen because I use his background images in this "beta" version.
This beta version 0.0.1 still using Tyrano Builder and "all 2D" assets.

Links
http://wgcreativemedia.com
https://www.facebook.com/WGCreativeMedia/
https://www.facebook.com/aDayWithNana/

What do you guys think?
Can you accept my "game mechanic" that try to convert everything to 3D but still in the sense of 2D?

All Rights Reserved
© 2016 Pangeran Wiguan
Last edited by Wiguan on Fri Sep 02, 2016 2:34 pm, edited 2 times in total.

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curry nochi rice
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Re: A Day With Nana [BxG] Unity3D + Live2D

#2 Post by curry nochi rice »

I want to believe you can pull off the VN-VR thing.
And thank you for mentioning plyGame!
Personal (R-13) | Now at IndieDB | Circle Cosine's itch.io
I wanna be done.

Wiguan
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Joined: Fri Apr 29, 2016 10:39 am
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Re: A Day With Nana [BxG] Unity3D + Live2D

#3 Post by Wiguan »

curry nochi rice wrote:I want to believe you can pull off the VN-VR thing.
And thank you for mentioning plyGame!
I'll try my best for the VN-VR thing.
Just targeting normal screen first then go to "Google Cardboard" before anything else.

Eh? You're familiar with plyGame?

Wiguan
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Joined: Fri Apr 29, 2016 10:39 am
Location: Kuala Lumpur
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Re: A Day With Nana [BxG] Unity3D + Live2D

#4 Post by Wiguan »

Log #5

Image

- Renovate Kano’s room – this is still a work in progress though.

- Clean up camera functions.

- In-game advertising (look at the television). It now looping with materials from other independent developer as well. However the appearance are random. If you want to feature your game inside this game, send me a short video trailer and I’ll feature them inside the TV as well as billboards across “A Day With Nana”. No catch, as long as it anime style.

- Change the dialog bar.

Wiguan
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Posts: 8
Joined: Fri Apr 29, 2016 10:39 am
Location: Kuala Lumpur
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Re: A Day With Nana [BxG] Unity3D + Live2D

#5 Post by Wiguan »

Log #6 - Ayame's Finalised!

Image

- Finalised Ayame from just a 2D sprite into a very lively Live2D character.
- Code the necessary functions to make Unity3D animate the Live2D character animate according to the narrative storyline.

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