A Hand in the Darkness [BxB][school, romance][+18] DEMO

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sakurakimuchi
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Re: A Hand in the Darkness [BxB][school, romance][+18] DEMO

#16 Post by sakurakimuchi » Tue Jan 24, 2017 12:15 pm

Hey there! I don't usually play BxB games, but yours looks so interesting that I'll give the demo a shot!
Judging by the title this will be a game with lots of mystery, or am I wrong? Either way, good luck with it and don't worry it may be your first game but I totally couldn't tell! Your art looks very professional.

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Konoi
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Re: A Hand in the Darkness [BxB][school, romance][+18] DEMO

#17 Post by Konoi » Sat Feb 04, 2017 12:02 am

The game was very enjoyable and I can't wait to play the full version now!
The characters are so damn cute I don't even...
I also like the more mysterious tone it takes towards the end - makes me curious.

One thing bothers me - I wasn't able to save. Do you know why it is? Sure, saving isn't really necessary in a demo that short, but it's nice to experiment all the consequences to your choices without having to replay the whole thing from the beginning, even if fast forward.

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Re: A Hand in the Darkness [BxB][school, romance][+18] DEMO

#18 Post by Ertal77 » Sat Feb 04, 2017 6:48 am

Oh! :/ Thank you for your kind words, Konoi, I'm really glad you like it so far! But I have no idea why you couldn't save your games. To make the demo I just copied-pasted the first part of the script and the screen and options .rpy into a new project and built distributions as usually... I haven't played it myself, but I saw the girl who is playing it for youtube and she didn't have any problem with saving. So I really don't know.

It bugs me, because I should know what to say in case someone else have problems once they buy the full game... But it seems the only option to solve unexpected problems is downloading the file again and re-install. I'm sorry for not knowing more :(
Do you like BL games? Then join Ertal Games' Discord!

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Konoi
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Re: A Hand in the Darkness [BxB][school, romance][+18] DEMO

#19 Post by Konoi » Sat Feb 04, 2017 4:56 pm

Oh okay - well, I'll try that later and I'll tell you, then!
Thank you!

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