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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Tue Dec 26, 2017 3:13 am
by SypherZent
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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Tue Dec 26, 2017 7:06 pm
by SypherZent

Adventurer Class - Bandage Skill Preview

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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Tue Dec 26, 2017 11:07 pm
by SypherZent

Two new Field Zones have been added!


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Midrealm Marsh


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The Crossroads


How do they look? Any recommendations?

Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Thu Dec 28, 2017 12:19 am
by SypherZent


First spell is on the field!
It's not traveling yet, but it's on the field!


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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Thu Dec 28, 2017 1:26 pm
by SypherZent


Line of sight detection has been implemented!
Slingshot now uses line of sight, so remember not to walk in the way of your allies!


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Also, spells traveling on field now have portraits and compass to show direction!


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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Sat Dec 30, 2017 2:35 pm
by SypherZent

Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Sun Dec 31, 2017 4:15 am
by SypherZent
In KIGAEA Tactics, it's not all about combat.
Exploration is a major factor, and Players will be able to start with a small home.

Here is a preview of the first living zone for Centropolis!

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Credit to Bleed for the Buildings! https://www.patreon.com/bleed

Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Tue Jan 02, 2018 4:05 am
by SypherZent
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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Thu Jan 04, 2018 9:21 pm
by SypherZent

Fireball spell is done. Needs a few tweaks, but it flies!


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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Fri Jan 05, 2018 5:53 am
by SypherZent


A major character artwork revamp is coming to KIGAEA Tactics.

Special welcome to XenoHybrida ART, who will be adding life to the realm!


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Which is your favorite of the upcoming three characters?
Feedback is welcome and appreciated!


Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Sat Jan 06, 2018 10:22 pm
by SypherZent


If your spell is strong enough, it won't be stopped by other spells on the field. Other interactions may occur...


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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Sun Jan 07, 2018 2:44 pm
by SypherZent


Explosion mechanics vary, based on whether spells collide between tiles, or on top of a tile.


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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Sun Jan 07, 2018 3:01 pm
by SypherZent


It has been exactly one month since combat development began.


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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Mon Jan 15, 2018 5:04 pm
by SypherZent


Just received the portraits for the first three females, from XenoHybrida ART !


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Re: KIGAEA Tactics [RPG][4x][In Development]

Posted: Sat Jan 20, 2018 3:35 am
by SypherZent

An art preview is in! First character sleeping in bed. :D

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Credit to XenoHybrida Art!