Golem Creation Kit[Fantasy, Humour] On Greenlight! New Demo!
Forum rules
Please read the sticky before creating a new topic. Linking to Kickstarter/Crowdfunded games requires a demo. Updates to Patreon-backed games may be posted once every 2 months. Adult content should not be posted in this forum.
Please read the sticky before creating a new topic. Linking to Kickstarter/Crowdfunded games requires a demo. Updates to Patreon-backed games may be posted once every 2 months. Adult content should not be posted in this forum.
- Winterslice
- Veteran
- Posts: 230
- Joined: Mon Sep 28, 2015 3:51 am
- Completed: The Next World, Golem Creation Kit
- Organization: Illuminated Games
- Contact:
Golem Creation Kit[Fantasy, Humour] On Greenlight! New Demo!
Hi everyone! It's past time I did a proper announcement for my latest project, since we've just hit Steam Greenlight.
The game is Golem Creation Kit, a little story-driven pixel-art drag-and-drop crafting game inspired by titles like Papers, Please and Doodle God. It was made in Ren'Py in about 4 months, with me doing all code and writing, supported by some extremely talented artists and sound people.
You can check out the Greenlight page here for lots of colourful screenshots and a trailer, and if you like it, I hope you'll consider giving us a thumbs up!
A content-limited demo is now available for download, featuring 8 of our 25 golems and 3 days of the campaign. We hope you'll give it a try and perhaps even enjoy it!
Grab it here! (PC)
Grab it here for Mac!
PS. We are currently looking for playtesters. If you're interested, and would like to receive free Steam keys for GCK and other games we've made, send me a PM here or email ryan@golemcreationkit.com to express your interest.
The game is Golem Creation Kit, a little story-driven pixel-art drag-and-drop crafting game inspired by titles like Papers, Please and Doodle God. It was made in Ren'Py in about 4 months, with me doing all code and writing, supported by some extremely talented artists and sound people.
You can check out the Greenlight page here for lots of colourful screenshots and a trailer, and if you like it, I hope you'll consider giving us a thumbs up!
A content-limited demo is now available for download, featuring 8 of our 25 golems and 3 days of the campaign. We hope you'll give it a try and perhaps even enjoy it!
Grab it here! (PC)
Grab it here for Mac!
PS. We are currently looking for playtesters. If you're interested, and would like to receive free Steam keys for GCK and other games we've made, send me a PM here or email ryan@golemcreationkit.com to express your interest.
Last edited by Winterslice on Sat May 27, 2017 4:33 pm, edited 3 times in total.
- Scribbles
- Miko-Class Veteran
- Posts: 636
- Joined: Wed Sep 21, 2016 4:15 pm
- Completed: Pinewood Island, As We Know It
- Projects: In Blood
- Organization: Jaime Scribbles Games
- Deviantart: breakfastdoodles
- itch: scribbles
- Location: Ohio
- Contact:
Re: Golem Creation Kit [Fantasy, Humour, Unique] On Greenlig
ohhh that looks really cute. It reminds me of King's Quest (well... aesthetically anyway lol) voted! Good luck!
- Winterslice
- Veteran
- Posts: 230
- Joined: Mon Sep 28, 2015 3:51 am
- Completed: The Next World, Golem Creation Kit
- Organization: Illuminated Games
- Contact:
Re: Golem Creation Kit [Fantasy, Humour, Unique] On Greenlig
Thanks so much! The goal was to be true to the style of the early-mid 90s, which is when most of my favourite games came out, in 256 glorious colours. The sounds and music are much the same as well. It's a labour of love and I really hope people end up liking it!Scribbles wrote:ohhh that looks really cute. It reminds me of King's Quest (well... aesthetically anyway lol) voted! Good luck!
- Ertal77
- Veteran
- Posts: 322
- Joined: Sat Feb 27, 2016 2:33 pm
- Completed: A Hand in the Darkness, Chasing the Stars, My Burning Heart, Blood and Lust, Lurkers, Jolly Roger, The Remainder, The Manor, Night and Day
- Projects: Deep in the Forest and Exes Assault!!
- Organization: Ertal Games
- Tumblr: ertalgames
- itch: ertal-games
- Location: Spain
- Discord: Ertal#0394
- Contact:
Re: Golem Creation Kit [Fantasy, Humour, Unique] On Greenlig
Upvoted! I LOVE that 90's feel of the first point and click games (Monkey Island came to my mind inmediately when I saw the screenshots!).
Do you like BL games? Then join Ertal Games' Discord!
- Winterslice
- Veteran
- Posts: 230
- Joined: Mon Sep 28, 2015 3:51 am
- Completed: The Next World, Golem Creation Kit
- Organization: Illuminated Games
- Contact:
Re: Golem Creation Kit [Fantasy, Humour, Unique] On Greenlig
Thanks to everyone for all the positive responses! We now have something that will communicate the game far better than any trailer or screenshot -- you can actually play it.
A content-limited demo is up for download, featuring 8 of our 25 golems and 3 days of the campaign.
Among other things, the final release will have two additional gameplay modes: Endless and Strip Mine. In Endless you can find out how far you can get with ever-more-difficult combinations of enemies; in Strip Mine, items do not regenerate day after day, forcing you to budget carefully even as you try to get the right combination of ingredients into your cauldron. And for a real challenge, you can enable them both...
We may even add an Ironman mode. Let us know if that's something you would want.
Here's hoping you'll give the demo a try and that you enjoy it!
Download it here! (PC)
Download it here for Mac!
A content-limited demo is up for download, featuring 8 of our 25 golems and 3 days of the campaign.
Among other things, the final release will have two additional gameplay modes: Endless and Strip Mine. In Endless you can find out how far you can get with ever-more-difficult combinations of enemies; in Strip Mine, items do not regenerate day after day, forcing you to budget carefully even as you try to get the right combination of ingredients into your cauldron. And for a real challenge, you can enable them both...
We may even add an Ironman mode. Let us know if that's something you would want.
Here's hoping you'll give the demo a try and that you enjoy it!
Download it here! (PC)
Download it here for Mac!
- Scribbles
- Miko-Class Veteran
- Posts: 636
- Joined: Wed Sep 21, 2016 4:15 pm
- Completed: Pinewood Island, As We Know It
- Projects: In Blood
- Organization: Jaime Scribbles Games
- Deviantart: breakfastdoodles
- itch: scribbles
- Location: Ohio
- Contact:
Re: Golem Creation Kit[Fantasy, Humour] On Greenlight! New D
how do you get out of the tutorial mode in the golem kit? There doesn't seem to be a way to progress if you select it as an option at the start.
- Winterslice
- Veteran
- Posts: 230
- Joined: Mon Sep 28, 2015 3:51 am
- Completed: The Next World, Golem Creation Kit
- Organization: Illuminated Games
- Contact:
Re: Golem Creation Kit[Fantasy, Humour] On Greenlight! New D
What part are you stuck at? It should be fairly self-explanatory, keep dragging stuff until you reach the end.Scribbles wrote:how do you get out of the tutorial mode in the golem kit? There doesn't seem to be a way to progress if you select it as an option at the start.
- Scribbles
- Miko-Class Veteran
- Posts: 636
- Joined: Wed Sep 21, 2016 4:15 pm
- Completed: Pinewood Island, As We Know It
- Projects: In Blood
- Organization: Jaime Scribbles Games
- Deviantart: breakfastdoodles
- itch: scribbles
- Location: Ohio
- Contact:
Re: Golem Creation Kit[Fantasy, Humour] On Greenlight! New D
After dragging things around nothing happens. I rolled back and clicked to not do the tutorial and it ran fine after that > < I was just stuck in that screen and I couldn't get it to move on after I had clicked and moved everything around. Maybe I wasn't doing it right though.Winterslice wrote: What part are you stuck at? It should be fairly self-explanatory, keep dragging stuff until you reach the end.
- Winterslice
- Veteran
- Posts: 230
- Joined: Mon Sep 28, 2015 3:51 am
- Completed: The Next World, Golem Creation Kit
- Organization: Illuminated Games
- Contact:
Re: Golem Creation Kit[Fantasy, Humour] On Greenlight! New D
I'll make sure to add a bit more explanation to things, so it'll always be clear what to do.Scribbles wrote:After dragging things around nothing happens. I rolled back and clicked to not do the tutorial and it ran fine after that > < I was just stuck in that screen and I couldn't get it to move on after I had clicked and moved everything around. Maybe I wasn't doing it right though.Winterslice wrote: What part are you stuck at? It should be fairly self-explanatory, keep dragging stuff until you reach the end.
It does look like I made a tiny error, giving a link to the wrong PC build... That definitely didn't help.
- Winterslice
- Veteran
- Posts: 230
- Joined: Mon Sep 28, 2015 3:51 am
- Completed: The Next World, Golem Creation Kit
- Organization: Illuminated Games
- Contact:
Re: Golem Creation Kit[Fantasy, Humour] On Greenlight! New D
Okay, new build is up at the correct download link ( https://www.dropbox.com/s/2lbci7bdvnor9 ... c.zip?dl=0 ) which should hopefully fix any issues and add some quality of life improvements. Let me know if you have better luck with the tutorial this time!
- Scribbles
- Miko-Class Veteran
- Posts: 636
- Joined: Wed Sep 21, 2016 4:15 pm
- Completed: Pinewood Island, As We Know It
- Projects: In Blood
- Organization: Jaime Scribbles Games
- Deviantart: breakfastdoodles
- itch: scribbles
- Location: Ohio
- Contact:
Re: Golem Creation Kit[Fantasy, Humour] On Greenlight! New D
yes that version works a lot better! It's such a cute game > < I really like the art and aesthetic. Building golems is fun too, i just wish there was more time to grab ingredients, the drag and drop can be a little clunky with the overly large elements and there were a few times where the item just appeared back in the inventory when I dragged it over to the cauldron vs burning up. otherwise the little demo seemed pretty solid! it's really cool how you managed something like this in Renpy.
- Winterslice
- Veteran
- Posts: 230
- Joined: Mon Sep 28, 2015 3:51 am
- Completed: The Next World, Golem Creation Kit
- Organization: Illuminated Games
- Contact:
Re: Golem Creation Kit[Fantasy, Humour] On Greenlight! New D
Thanks for trying it out! I'm glad you enjoyed it.Scribbles wrote:yes that version works a lot better! It's such a cute game > < I really like the art and aesthetic. Building golems is fun too, i just wish there was more time to grab ingredients, the drag and drop can be a little clunky with the overly large elements and there were a few times where the item just appeared back in the inventory when I dragged it over to the cauldron vs burning up. otherwise the little demo seemed pretty solid! it's really cool how you managed something like this in Renpy.
Regarding clunkiness, do you mean it's too easy to pick up large items and drop them in inventory? There's essentially two ways to 'drop' stuff -- based on mouse cursor position, or based on overlap with another image. Right now the drag-drop section is overlap-based, while the cauldron section is cursor-based. I could tinker with it and give you another version to try, if you wouldn't mind being a guinea pig?
I think my speciality at this point is making games that probably shouldn't be made in Ren'Py, but _can_.
- Scribbles
- Miko-Class Veteran
- Posts: 636
- Joined: Wed Sep 21, 2016 4:15 pm
- Completed: Pinewood Island, As We Know It
- Projects: In Blood
- Organization: Jaime Scribbles Games
- Deviantart: breakfastdoodles
- itch: scribbles
- Location: Ohio
- Contact:
Re: Golem Creation Kit[Fantasy, Humour] On Greenlight! New D
By clunkiness I mean when I grab the larger element, like the water or trees, the image stays the same size and I have to move a large image into the small box and it just feels clunky? the mouse movement overall was a bit jerky, but perhaps that was just on my end for some reason? It might have just been because of the time limit, me trying to rush, and the code being a bit glitchy b/c of it? I am no programmer > < so I couldn't tell you why. I'm sorry.Winterslice wrote: Thanks for trying it out! I'm glad you enjoyed it.
Regarding clunkiness, do you mean it's too easy to pick up large items and drop them in inventory? There's essentially two ways to 'drop' stuff -- based on mouse cursor position, or based on overlap with another image. Right now the drag-drop section is overlap-based, while the cauldron section is cursor-based. I could tinker with it and give you another version to try, if you wouldn't mind being a guinea pig?
I think my speciality at this point is making games that probably shouldn't be made in Ren'Py, but _can_.
I'd love to test it more for you, I'm a complete sucker for that aesthetic, I have a horribly strong nostalgia for old point and click adventure games LOL I'm not sure how insightful my comments about it would be though
Who is online
Users browsing this forum: Bing [Bot]