For what are feathers, if not tools that write history.
Bailey, a mechanic in the countryside finds a young angel who has fallen from Heaven in his fields.
His child, Sage, and the boy quickly become friends, though it is evident that Luc will never fly again.
It took Bailey years to build what could be the world's first airplane - and now his dream is only a pair of broken wings away.
As history gets written with every plucked feather, Sage finds himself in the middle of something far bigger than he anticipated.
But one thing is clear: He will give everything to see Luc fly again.
Way up High is a story of drama, of friendship, love and of how a single feather of kindness can weigh more than stones filled with hatred.
Created for the Yaoi Game Jam 2017 on itch.io!
Features
- two story endings
- three character endings
- six ending scenes dependent on story and character endings
- multiple poses
- at least two outfits for each character
- at least five CG's
- a way to determine Sage's personality (Kind and Shy; Bold and Hotheaded; Calm and Calculated)
Development Team
Just me, Cirro!
Characters
Sage
The protagonist and son of Bailey. Sage shares the dream to fly one day as much as his father, but would never bury his morals to achieve it.
He is an avid lover of angels, as they are the most beautiful beings that exist in folklore and literature.
Bailey
Sage's father. A mechanic who tries to scrape by, with a wish to change the world.
Bailey is a kind man, though one who tosses away his morals for his own personal gain.
Luc
A young angel who fell from Heaven. Luc is a bit of a scaredy cat, but a bright and happy person with no ill will in his bones.
He can be mischivious at times and quickly becomes friends with Sage.
Lailah
A scary looking man with a motherly personality who often proclaims to be Sage's personal protector.
Lailah is a guardian angel who tries his hardest to change fate for Sage's benefit.
Progress:
Outline: 30%
Script: 0%
Character Design: 20%
Sprites: 0%
CG's: 0%
Music: 0%
Backgrounds: 0%
Questions:
1. Does the premise sound interesting?
2. Any questions as of yet?