Kotachi Asterio wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people.
Kotachi almost always has a grin on his face and, when he isn’t being lazy, he’s typically upbeat. However, he’s not very outgoing, and Ophi is his only real friend until Vulpe comes along and forces him to meet new people. Kotachi would be perfectly content staying a nobody and destroying specters on his own time, as he hates change. He's a junior in high school and has no clue what his major in college will be- his backup plan is becoming a "professional" urban explorer.
✩ Ophi Lira
Ophi is a very standoffish character who is both distrusting and generally doesn’t like the rest of the cast, save for Kotachi. However, aside from their “teacher”, Vulpe, Ophi is the most experienced in the group, as he’s been able to see specters “for as long as [he] can remember”. Even with Kotachi, though, there are things he doesn’t like to talk about- specifically his family, or lack thereof. However, through all of his rude and snide comments directed at Kotachi, Ophi does care about him.
In game, Ophi is an optional love interest.
✩ Ayane Miu
Ayane is seemingly cold and standoffish, but she doesn’t like people who waste her time or slack off. She is the tentative valedictorian of their class and also the incognito PTA president while also learning the ropes of running a national bank, her father's business. It's safe to say she doesn't exactly like to rest.
✩ Leos Coronil
Leos tries to get along with everyone. He’s an easy going guy, but his calm nature makes him the target of bullying, specifically from football players who think he’s crazy for seeing specters. Within the group, he’s the median, and thinks more with his heart than with his brain. He’s the ace of the soccer team and prefers the company of people as opposed to being alone.
✩ Riko Asterio
Riko is Kotachi’s adopted older sister. She used to be close with Kotachi when they were younger, but a failure to stay in touch or even visit after she moved into a dorm for high school caused the two to grow apart. Riko is mostly the opposite of her brother- she’s outgoing, vibrant, and constantly trying new things. She’s never still except when busy with work and loves to be around others. Most of all, she likes teasing Kotachi.
✩ Dania Tuman
Dania doesn’t get out a lot, not since her grandfather passed away. She used to volunteer at the C.O.I.N. outpost with him, healing Aligners, so when he passed away she kept at it, even if she became more reserved. Dania is timid and doesn’t talk a lot to strangers, but isn’t quiet- instead, she only talks a lot to people she’s comfortable being around because of her shyness.
Character Sprites - 25% Done
Walking Sprites - 15%
Writing - 100%
Script Revisions - 60%
Programming - 10%
Music - 5%
Art, writing, scripting - Mikomi Kisomi
Music - n/a
Hey guys! This is my newest project, Asterism. It's an RPG VN (i.e. an RPG with VN elements) that is being made in Ren'Py. It centers around Kotachi and the rest of the cast training and becoming certified Aligners, and eventually him becoming the Protector of the Zodiac. I've already had a few questions about it before, so note- this game is astronomy based, not astrology based. The main cast all use weapons forged from constellations such as Perseus, Serpens, Aquila, and more- each weapon was placed on Earth long ago by ancient powers. Each of the weapons can be upgraded. Later on, Kotachi begins rescuing members of the Zodiac from specters that have infected them- once he has successfully rescued a constellation, he is able to summon them to help fight off specters. The fights in the game are classic JRPG turn-based style and there are multiple dungeons in the game. There will be 2 play modes, however- for those who don't want to go through the fights, they can play the pure VN mode, where the game is entirely a visual novel.
As previously mentioned, there are some boys love elements in it, i.e. Kotachi can end up with a boy, but the story itself is very low on romance and it's optional. This is a kinetic novel in terms of storytelling however, so there's only one ending. The word count so far is about 60k words, but the full game after dungeons will be about 10+ hours long. There will be a demo released around the first quarter of 2019, but the full game will be commercial, around $15-20. This will be playable on Windows, Mac OS, and Linux.
★ Questions About the Game
⋆ What are you expecting from this?
⋆ Where you confused at any point while reading the descriptions?
⋆ Who is your favorite character?
⋆ Have you ever played an RPG VN? If so, what would you like to see us do better?