Genre: Drama, Romance, Drugs & Crime | Resolution: (upgrading to) 1920x1080 | Rating*: 16+ (?!)
Play the alpha demo!
Available for Windows, Linux, and Mac
You can download the alpha demo (version 0.1) from itch.io at the link above.
This demo was released for Yaoi Game Jam 2016. There's a feedback form linked in-game.
If you don't like google forms, the questions are also listed at the bottom of this post.
Troubles, like flowers, begin as seeds. And what else, but trouble, could come from encountering a person you're sure you've met, but have completely forgotten? It's easy to tell yourself you're mistaken when you live in Altea Rosata– a megalopolis where thousands of people come and go like the wind and seasons. When you're Hunter Toprak, you can tell yourself you're mistaken, but you learned a long time ago that sometimes the things you tell yourself aren't true. What good would come of prying into the life of the moody and mysterious Renard Wu? Is it just satisfying a curiosity, or is it some kind of fate?
Age 25 | June 20 | Likes cooking and watches his neighbor's cat whenever she's out of town
Age 23 | April 21 | Likes reading nonfiction & magazines and is secretly good at fly fishing
There are more characters but these two are the main ones in episode one!
(The last main character is introduced at the end of episode one and has more action in episode two..)
Official page: http://www.skyharborr.net/fith.html
*RATING: currently 16+ (demo) but it /might/ go up to 18+ depending on how graphic I end up getting with Certain Things
(mostly blood stuff, possibly sex stuff?!)
Code: Select all
Episode 1 outline: Done! Script: ??? Backgrounds: ??? Sprites: ??? Event illusts: ??? Music/sfx: [trying to figure out budget] Code: [on hold until other assets are done]
About the Game + Purpose of this thread
Fox in the Hollyhocks is episode 1 of 3 in the Renhunt series. It's going to be pretty Event Illustration/CG heavy because I'm my own artist so I CAN.... The full version is most likely going to be a commercial release. I have no idea what price I would set yet though. I'm planning on releasing an updated demo by the end of the year (maybe by the end of SuNoFes 2017?! I'm trying.)
I've mostly been doing updates on twitter (which is a mess) and I'd like a place for keeping updates together that isn't quite as formal as a blog..! So with some discipline I'm hoping to do some weekly or biweekly updates/progress reports here. I'll probably mirror updates on tumblr as well.
Questions about the demo:
- How many feelings did you gather on your first playthrough?
- Please give your impression of the story/characters thus far:
- Please give your impression of the presentation/art style thus far:
- Any other comments:
Questions in general:
- How do you feel about asset re-use in episodic titles (especially commercial games)? Does it matter to you as a player?
- Please give me advice about working with composers/musicians and how much of a budget I should plan for o__o
- Please let me know if you have any other comments/questions/concerns about this project