Possessions is an indie strategy RPG and mystery adventure game for PC and mobile, written by a former web developer who loves story games. It will delivered by episodic updates as a web series, where a player's decisions are recorded as votes and used to influence the next chapter.
The Grand Union is on the brink of ruin, with bandits and monsters roaming the land once more. No one trusts anyone, not the merchants, not the military, not the government... not even the church. Follow the journey of two revolutionaries in their tiny merchant caravan as they recruit allies, battle enemies, and take over and fix this corrupted world. Every character has something different to contribute. Lead your comrades into battle or take them with you on a truth-finding investigation.
Play the Demo Here! No need to use a real email, just use the one randomly provided in registration.
Kickstarter Now Live!
Demo Footage
In this game you will inevitably engage in combat, whether it's against bandits, monsters, or the Imperial Army. Deploy your units against theirs and use strategy to outclass your opponent in tactical turn-based combat.
Demo Footage
Unravel the deep web of lies in the Grand Union to discover who your true enemies are. To properly investigate, you will need to bring along a team with the appropriate skills. Every unit brings along a unique talent to solve puzzles, whether it be picking locks, fire magic, or flight.
To avoid notice, the caravan camps outside in the woods at night. Two characters are appointed for the nightwatch to warn everyone in case of danger. Over the moonlit campfire, these two get a chance to chat and bond with each other. Their ultimate fate will depend on their relationship with their allies.
1. Does the premise of the story interest you?
2. Which character(s) are you most interested in learning more about?
3. What do you think about multiple art styles within a single game?
4. Would you rather play this game on a browser or in an app?
5. What are some things you like about the demo?
6. How can we make the game more fun to play? <- Most important question