Hello, Visitor! Are you ready for your first year at Falls West University, the most prestigious post secondary institution in town? Read on if you are!
I've added new questions as of 2018-07-04 if you're interested in the game! Thank you!
Love Hues follows you, the protagonist (default name Skyler, though you can change this as well as Skyler's pronouns), as you experience your first year at Falls West University. Over the course of your studies you'll encounter several of your peers whom you'll be able to befriend or romance, each of whom harbor a secret. However, Falls' students aren't the only ones who are keeping secrets; the school itself appears to have a strange past as well... What will you uncover about the university, and more importantly; will you live to tell the tale?
This is the player character, Skyler (changeable name).
They/she/he took a year off after high school and
they're/she's/he's now a first-year student at Falls.
Skyler's field of study is determined by you at the start of the
Toby is a first year student just like yourself - they just
finished a year in academic upgrading and are
slightly nervous about their enrollment in a prestigious
post-secondary. Sports are their passion and they enjoy
motivating people on-and-off field. They're pretty quiet about
their past and determined to get a new start.
Nova is a first year student as well, although she's already
thoroughly set herself up at Falls as one of its amateur history
researchers. You can always find her pouring through books on
various historical events. She doesn't talk about herself
frequently. (A/N: I'm still tweaking Nova so her name is
subject to change! Please bear with me.)
Devlin is a third year student who serves as Falls' student union
volunteer coordinator. He's quiet and reserved, but don't let
that scare you - he's friendly to everyone who visits him. He
loves music but can't handle severe emotional pressure.
James is also a third year student. He's preparing to earn a
medical degree and feels a strong sense of duty towards it, but
this doesn't detract from his cheery personality.
He's known as one of Falls' most social people.
Ava. A first year student. [ERROR] some information corrupted
Here are some glances at the game's overall appearance! These
will be updated as I finish polishing the GUI.
I'd love to receive feedback (I'll write down some concrete questions below), and I'd like to report on my progress regularly! I'm excited to make this a place for me to report on my game and I hope you'll be as excited as I am to watch me finish it. Please feel free to comment on this thread if there's anything you'd like to know about the game and I'll answer ASAP!
Please note: Before you submit your feedback/thoughts/suggestions/advice, please be aware of the following: I cannot provide you any form of compensation for it, in the past, present or future, whether I take or don't take your advice. If I do act on your advice, the resulting changes in the game will remain as my intellectual property. Thank you for your understanding - all input is really and truly appreciated and I'll try to respond to it where I can!
- Based on the profiles above, who's your favorite character?
- The game will very likely end up being sold for some money to help fund my future endeavors in VN development/living costs. What could a fair price be?
The game will end up having mature themes and some language, but nothing explicit. Will an 18+ rating work?
- What's your preferred platform to purchase VNs from?
How much does a player character portrait matter to you? On that topic: do you prefer a main character who speaks (i.e. they're a character in the plot, themselves) or do you prefer to have more of a silent protagonist?(Resolved! Skyler won't be a silent protag.)
- What would you want a Love Hues demo to look like? (Feel free to describe your demo-creation experience here if you'd like!! It'd help lots!) Would you want a chance to meet all the characters or just a few? Would you want to try a part of the actual game or have a short standalone story for the demo?
- What convinces you to follow a game's progress and eventual release?
- Do you have any other questions/concerns/feedback? Feel free to let me know!
The game contains 6,643 dialogue blocks, containing 68,039 words and 367,904
characters, for an average of 10.2 words and 55 characters per block.
The game contains 133 menus, 449 images, and 18 screens.
James' Route: Writing is done; a few CGs/BGs are still needed (1 BG, 3 CGSs); final round of QA testing needed
Devlin's Route: Almost done; ending needs to be finished; a few CGs/BGs are still needed (3 BGs, 4 CGs + a correction to one); final round of QA testing needed
Nova's Route: Mostly done; ending needs to be written; a few CGs/BGs are still needed (0 BGs, 4 CGs); final round of QA testing needed
Toby's Route: Mostly done; a few CGs/are still needed (0 BGs, 3 CGs); final round of QA testing needed
The game contains 10,183 dialogue blocks, containing 108,407 words and 586,298
characters, for an average of 10.6 words and 58 characters per block.
The game contains 164 menus, 708 images, and 21 screens.
The game contains 10,482 dialogue blocks, containing 112,444 words and 608,295
characters, for an average of 10.7 words and 58 characters per block.
The game contains 164 menus, 749 images, and 27 screens.
James' Route: Writing is done; CGS are done; final round of QA testing needed
Devlin's Route: Almost done; ending needs to be finished; 2 CGs are still needed; final round of QA testing needed
Nova's Route: Almost done; ending needs to be finished; 2 CGs/BGs are still needed; final round of QA testing needed
Toby's Route: Writing is done; CGs are done; final round of QA testing needed
BG/CG/Sprite/GUI Artist: Dewdrop (Me)
Programming: Dewdrop (It would've been impossible for me to code many of LH's features without the help of the excellent Ren'Py specialists across the web and I'll try my best to credit their code as need be! I'm still trying to find the best way to do so.)
(c) Love Hues game. Please don't repost my images! Thank you!
- Fixed some formatting issues with the screenshots.
- Added a portrait and a description for the player character.
- Added important 'read-before-posting' information under the 'questions' header.
- The simple summary of it is that I cannot provide any form of compensation for your feedback and that my resulting changes to Love Hues will remain as my intellectual property. Thank you for your understanding!