Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

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SypherZent
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Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#1 Post by SypherZent » Fri Jan 19, 2018 5:07 am



Hello, everyone!

I decided to take a short break from KIGAEA Tactics, which has been in development for a year.
Currently, artist is working on the content for the demo, so progress is still underway!

This is a second Work in Progress of mine, called Multiverse Heroes.

Image



This game is intended to be Free, with some microtransactions to hopefully fuel the development of my long-term concepts.
Story will be light-hearted and comedic, revolving around the clash of Universes across the Great Rift!

Image


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Sneak Peek Video




---
Note: I was inspired by the upcoming Game Jam and I wanted to see how quickly I could create a game.
Development Began: January 14th, 2018

Demo: https://gamejolt.com/games/multiverse_heroes/312565
IndieDB: http://www.indiedb.com/games/multiverse-heroes

Official Website: http://www.multiverseheroes.com

---
Game Development Progress
Last Update: 2-17-2018


Endgame Modes in Progress
Tower: 100% Complete
Far Tower: 100% Complete

Achievements: 100% Complete

TBA: 100% Complete
TBA: 5% Complete
TBA: 0% Complete


Story in Progress
Shadow Universe: Stages 0 / 8 complete
Monster Universe: Stages 0 / 8 complete


Character Skills
9 / 22 Characters


Sounds & Special FX
9 / 22 Characters



Music
Music by Eric Matyas
soundimage.org

Main Menu Theme
Intro Theme
Tutorial Theme
Home Base Theme
Adventure Universe Themes
Spaceship Universe Themes
Alien Universe Themes
Side Worlds Themes
Prehistory Universe Themes
Shadow Universe Themes
Monster Universe Themes
Defeated Theme
End Game Theme
Tower Theme


---
Spaceship Universe character skills have been revealed on IndieDB!
Alien Universe character skills have been revealed on IndieDB!

*Testing on mac, PC (Windows 7, 8, 10, XP) complete.
*Fixes for mobile and tablet have been completed.
*Emulated testing for mobile and tablet has been completed (actual testing, pending).

---

Any feedback is welcome!
Last edited by SypherZent on Sat Feb 17, 2018 4:14 pm, edited 55 times in total.

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Re: Multiverse Heroes [Free / VN / Hero Game]

#2 Post by SypherZent » Sat Jan 20, 2018 6:22 am

Website: http://www.multiverseheroes.com
IndieDB: http://www.indiedb.com/games/multiverse-heroes


FULL GAME CREDITS - RESERVED FOR UPDATE


Anything not found above, was either Public Domain, or reverse engineered by myself, given a License that permits it.
Special thanks to everyone who contributes to the realm of usable content in exchange for attribution!
Last edited by SypherZent on Wed Feb 14, 2018 10:50 pm, edited 6 times in total.

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Re: Multiverse Heroes [Free / VN / Hero Game]

#3 Post by SypherZent » Mon Jan 22, 2018 4:15 am


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Last edited by SypherZent on Tue Jan 23, 2018 5:53 am, edited 1 time in total.

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Re: Multiverse Heroes [Free / VN / Hero Game]

#4 Post by SypherZent » Tue Jan 23, 2018 5:53 am



The Demo for Multiverse Heroes is now available (Windows, Mac, Linux) at GameJolt!


Image



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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#5 Post by SypherZent » Wed Jan 24, 2018 6:22 am



3 more characters were done (implemented fully), today!


Image
Sorceress
Active) Flame Lance - "Deals 0.65x damage against the opposing row of enemies (her lane), or other row, if no enemies present."
Passive) Barrier Self - "Every 6 attacks, protects self with a barrier for 3s, preventing all damage."



Image
Warrior
Active) Power Slash - "Slashes the nearest column of enemies, dealing 0.8x damage."
Passive) Counter - "25% chance to return attack for 0.2x damage."



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Paladin
Active) Protection - "Casts a protective shield over the team, preventing all damage for approximately one second."
Passive) Heal Ally - "Every three attacks, heal ally with lowest health for 0.2x of current health."

Last edited by SypherZent on Mon Jan 29, 2018 12:42 pm, edited 1 time in total.

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#6 Post by SypherZent » Sat Jan 27, 2018 4:56 am



6v6 combat preview is now available. Ren'Py is such an amazing engine, IMHO.
It's been a challenge to get to the stage where I'm able to create games like this.
But the time was so well worth it.

Can't wait to finish the remaining characters!



Last edited by SypherZent on Mon Jan 29, 2018 12:41 pm, edited 1 time in total.

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#7 Post by zankizuna » Sat Jan 27, 2018 12:54 pm

Neat work! They look attractive and very game-y!

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#8 Post by SypherZent » Sat Jan 27, 2018 2:10 pm

Thank you! The artwork is from OpenGameArt (credits of everything in YouTube description).
I am focusing on giving them the combat spirit, hahaha. :D

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#9 Post by SypherZent » Sat Jan 27, 2018 8:09 pm



I was able to easily modify the code, so enemies become larger, based on a Health multiplier!
I'm not sure if anyone else is working with SpriteManager, but I will share the simplicity that worked for me!
I plan on making a nice tutorial in the future, to show how I have been able to manage the SpriteManager with complex games.

Code: Select all

    # Set Sprite Data
    self.sprite = sprite
    if multiplier == 2:
        self.health = int(self.health*multiplier)
        self.sprite = At(sprite,sizeup2)
    elif multiplier == 3:
        self.health = int(self.health*multiplier)
        self.sprite = At(sprite,sizeup3)
    self.show = manager.create(self.sprite)

Code: Select all

transform sizeup2:
    zoom 2.0
transform sizeup3:
    zoom 3.0

Image


In the worlds to come, enemies will be tougher.
Higher health pool means active skill will proc more often.
This makes some stages a real challenge, and mixing & matching units will become necessary to advance!

More to come throughout the development! :)

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#10 Post by SypherZent » Tue Jan 30, 2018 4:42 pm




UFO abducts the enemy at the beginning of combat.
Here is a preview.


Image


Did I say how much I love Ren'Py? :D
Last edited by SypherZent on Tue Jan 30, 2018 10:11 pm, edited 1 time in total.

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#11 Post by SypherZent » Tue Jan 30, 2018 10:11 pm



There has been a lot of progress since last video, so I thought I'd share another sneak peek!



Last edited by SypherZent on Thu Feb 01, 2018 5:31 am, edited 1 time in total.

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#12 Post by SypherZent » Thu Feb 01, 2018 5:30 am



That large reptile went and got his dragon friends.

Image


This was the last Hero for the Alien Universe.
3 of 9 worlds are complete! :D
Last edited by SypherZent on Fri Feb 02, 2018 5:48 pm, edited 1 time in total.

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#13 Post by SypherZent » Fri Feb 02, 2018 5:48 pm



Multiverse Heroes is nearing completion, so I decided to launch a proper website for the game.
http://www.multiverseheroes.com

I'll be keeping this Work in Progress until the game is completed (1-2 weeks).
Afterwards, any features or updates, will be announced on the website, rather than WiP.

Looking forward to this. Still have skills for slightly more than half of the characters to go.
Luckily, most of the mechanics are already implemented!

Okay, back to work for me. :D
Last edited by SypherZent on Sun Feb 11, 2018 3:38 pm, edited 1 time in total.

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#14 Post by Zelan » Thu Feb 08, 2018 5:09 pm

Hey, SypherZent, good to see you again! I have to say I'm impressed at how quickly you work. ^_^ This game looks super cool, and way different from a lot of the other things I've seen made in Ren'Py. I'm looking forward to the release. c:

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Re: Multiverse Heroes [Free/VN/Hero Game/DEMO Now Available!]

#15 Post by SypherZent » Thu Feb 08, 2018 5:49 pm

Hey Zelan! Good to see you, too!
And thank you for the compliment!

Currently in testing, and polishing everything so that it runs smoothly across different systems.
Had a few issues I did not expect, but already solved (*whew* lol :3).
Will be releasing soon. Looks like mid-February, from here. :)

Will definitely post in the Forums once it is ready...
Hoping it will be fun for everyone! :D

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