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Fantasy | Royal Court | Stats Raising
Royal Alchemist is a stats-raising Otome | BL RPG in a high-fantasy royal court setting.
Keep the main characters alive through the story while improving their skills and craft various items, fulfill quests and advance the country’s development.
The King was murdered.
The assassins have not been found. And the threat of rebellion hangs over the land.
With the succession thrown open and none of the three Royal Princes ready to take the throne, the King’s brother has assumed the Regency.
Hoping to protect the nation and its people and help the rightful heir to the throne, the Regent has sought the help from the High Council, a neutral and influential faction of powerful magicians. The delegate it has sent, however, isn’t someone the Eskian aristocracy prefers, for more reasons than it seems.
You are the scion of the ancient Rosenkreuz family, the High Council’s delegate and newly appointed Tutor to the Royal Princes. Can you navigate the maze of Eskian politics and guide the princes on the path of power? Or will you succumb to the murky intrigues of the court, and the ever-present danger of assassins?
♦ Male or female protagonist
♦ 3 dateable characters
♦ 2 stats raising systems
♦ Time management & quest system
♦ 10+ Endings
♦ ...and many deaths
Only twenty years ago, Eskia had been a land mired in anarchy, suffering from the depredations of bandits, pirates and robber knights. One day, a mysterious man appears, and, like a legendary hero of yore, unifies Eskia into a kingdom. His rule fostered peace and stability; in no time at all the towns boomed and the countryside prospered, as merchants, craftsmen and peasants settled into the kingdom.
After the King's assassination, his brother took over as the Regent of Eskia for his three sons, who have not yet come of age to assume to crown. Eskia's three main provinces were divided between these Princes:
Fostrax: The capital, to Prince Serin
Spelor: The village, to Prince Nazir
Zelflos: The mining town, to Prince Aurelius
Demetis - Programming, Management, Compostion & Coloring
Agashi - Story Consultant
Fuyuure - Art
adirosa - Art (Coloring & Items)
alfdale - Writing
potouto - Logo & UI
This is the progress only for the demo.
Screen Editing: 80%
This project is highly inspired by survival stats raiser such as Long Live The Queen or Princess Maker >w< Which means you will have to raise yours and your bachelor's stats and keep them alive! (Or try to, anyhow xD)
It's been lurking in the background for a while, and it's the first VN I was able to work on with other people! I will update the progress information later, but this thread will be updated weekly until our planned Demo release in 15 weeks! (If I don't update this, someone please feel free to whack me :v )
Every feedback / suggestion will be really appreciated! >w< Otherwise here are a few questions to get the discussion started.
1. Any first impression? Story, art, game type etc.?
2. How do the bachelors seem to you? Anyone you are interested in? Anyone you think is boring?
3. Due to the game type, there won't be a story-only mode! Of course, a difficulty setting will be implemented on the full release. Would that be a turn off for you?
4. Any other comments / questions? Let me know >w<b