Human Cargo [BxB][Sci-Fi][Bara Jam][18+][DEMO]

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robcolton
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Human Cargo [BxB][Sci-Fi][Bara Jam][18+][DEMO]

#1 Post by robcolton »

Hello everyone!

I'm Rob Colton and I'm working on my first visual novel. It's called Human Cargo. The first demo for Human Cargo will be released as part of BARA JAM 2018.

About Human Cargo
Yoshi Garcia is stuck in a rut, professionally and personally... until he finds himself kidnapped by alien pirates. At first opportunity, he escapes, stowing away aboard a cargo freighter, where he hopes to hide out until he can sneak off the ship. Unfortunately for Yoshi, he's immediately discovered by the freighter crew.

Kol is the gruff warrior who commands the ship. Razix, the red-skinned flirty Regulan, is the ship's hot-shot pilot. Zed, the furry beast, is the security chief. Nasir, the territorial human, keeps the ship's systems running. And finally, Doc, the intelligent blue-skinned Sargan, keeps the crew patched up.

Help Yoshi find adventure and romance (and hot sex) amongst the stars!

Human Cargo features male/male situations and is intended for mature audiences.

The demo is now available to download at Itch.io.

The Team
Story Design and Programming by Rob Colton
Crew Character Artwork by Jacky Black
Yoshi and NPC Character Artwork by Illuminate001
Background Artwork by kjkjmulo
Graphical User Interface by Hijiri
Music by eerron

Links
Itch.io
Patreon.com
RobColton.com

Progress
Story and Programming is in progress - 4/5 path 100% complete
Player Sprite - Complete!
Crew Sprites - 5/5 Complete!
NPC Sprites - 4/4 Complete!
Backgrounds - 26/29 Complete
Music - In Progress, 6 tracks Complete

Screenshots
screenshot0000.png
screenshot0001.jpg
screenshot0002.jpg
screenshot0003.jpg
screenshot0006.jpg
Character Bios
screenshot0008.png
screenshot0009.png
screenshot0010.png
screenshot0011.png
screenshot0012.png
screenshot0013.png
Last edited by robcolton on Sat Jul 27, 2019 11:36 pm, edited 12 times in total.

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Re: Human Cargo [BxB][SCI-FI][18+]

#2 Post by illuminate001 »

Can’t wait to see more sprites and artwork up eventually Rob. I can tell there’s going to be a lot of diversity and that’s one of the fun parts of having a story set in a sci-fi world containing aliens.

I’ve always wondered, was there a reason you started with Kol first and not Yoshi, in terms of sprites?

Anyways Human Cargo is already looking pretty polished with the intricate high quality backgrounds and sprites!!!
ImageImage
ImageImage

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Re: Human Cargo [BxB][SCI-FI][18+]

#3 Post by robcolton »

Thanks!

The reason I started with Kol was because he WAS alien, so I thought he would be harder to design and take longer to complete. I wanted to make sure the artist could do a good job with him before commissioning the other alien crewmen and the two humans, including Yoshi. And luckily, he turned out as you see above!

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Re: Human Cargo [BxB][Sci-Fi][Bara Jam][18+]

#4 Post by robcolton »

I've updated my post with progress updates!

We added a couple of talented people to our team:
* Illuminate001 has completed the sprite art for Yoshi, the main/player character, as well as the side character Clarence.
* eerron has signed on to do the music for the game.

Work continues on crew and background art, as well as the scripting for the first game path!

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Re: Human Cargo [BxB][Sci-Fi][Bara Jam][18+]

#5 Post by robcolton »

The first public demo of Human Cargo is now available to download!!

The demo features a complete route for one character, Kol, captain of the cargo freighter. Final sprites are in game for Yoshi, Kol, Razix, and the NPC characters. A preview of Nasir is in game. Look for Doc and Zed to appear in future updates. Backgrounds are also in progress and will be added with regular updates.

The demo is currently available for Windows/PC and Mac OS.

https://robcolton.itch.io/human-cargo

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Re: Human Cargo [BxB][Sci-Fi][Bara Jam][18+][DEMO]

#6 Post by illuminate001 »

Congratulations on the release Rob! (Rob has been working really hard on this, and alot of art like sprites and bg's are coming in really quick, it's exciting to see)
ImageImage
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Re: Human Cargo [BxB][Sci-Fi][Bara Jam][18+][DEMO]

#7 Post by robcolton »

Update 0.55 is now available!

Version 0.55 is a minor update, focusing on fixing some spelling and dialog errors. It also includes some new art assets and expanding the presence of the Wixanite character in the prologue, complete with a new sprite for our alien Union officer. Also new is a release for Android!

What's New!
• Chapter 9 - added a new CG artwork
• Expanded Wixanite presence in the Prologue
• Trading Post - final background art
• Wixanite - final sprite
• Soundtrack - final music for Kol's Theme
• Nasir - Updated work in progress sprite
• Add changelog.txt file and About page tab
• Misc. spelling and expression fixes

The game can be downloaded on itch.io. Thanks for your interest!

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Re: Human Cargo [BxB][Sci-Fi][Bara Jam][18+][DEMO]

#8 Post by robcolton »

I have updated the Progress stats. The 3rd crew member, Nasir, is complete and we have two more backgrounds! The sprite for the 4th crewman is in progress, as are three more backgrounds. The path for Razix is approximately 90% complete.

Here's the bio page for Nasir.
NasirBio.png

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Re: Human Cargo [BxB][Sci-Fi][Bara Jam][18+][DEMO]

#9 Post by robcolton »

Human Cargo Version 0.60 is now available! There are a lot of changes in this build, but the major feature is you're now able to pursue Razix!

I hope you all enjoy getting to know our ship's pilot 😁

Download from itch.io.

What's new!
  • Razix's route complete!
  • Chapter 5 - added a new CG artwork
  • Phestur's Quarters - final background art
  • Nasir - Updated final sprite
  • Yoshi - Added new sprite variations
  • Kol - Added new sprite variations
  • Added background art sketches for several areas
  • Zed - Added work in progress sprite
  • Soundtrack - work in progress music for Trading Post Theme

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Re: Human Cargo [BxB][Sci-Fi][Bara Jam][18+][DEMO]

#10 Post by robcolton »

Human Cargo version 0.65 is now available!

This release features final artwork for several backgrounds, as well as the final version of Zed's sprite artwork. A Linux build is also available for the first time.

Download at itch.io!

What's New!
  • Bridge - final background art
    Observation Deck - final background art with animation
    Locker Room - final background art with animation
    Border Station docking port - final background art
    Interior Door - final background art
    Zed - Updated final sprite
    Soundtrack - final music for Trading Post Theme
    Misc bug fixes
The next release is all about Zed. Look for Zed’s route to be playable later this month.

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Re: Human Cargo [BxB][Sci-Fi][Bara Jam][18+][DEMO]

#11 Post by robcolton »

Human Cargo Version 0.70 is now available!

The major feature in this new update is you're now able to pursue Zed. In addition to several new backgrounds, this update also includes the final version of Doc's sprite, so all of the characters are now complete.

What's New!
  • Zed's route complete!
  • Doc - Updated final sprite
  • Mess Hall - final background art
  • Interior Corridor - final background art
  • Cargo Container Interior - final background art
  • Security Office - final background art
  • Soundtrack - final music for Razix's Theme
  • Soundtrack - demo music for Zed's Theme
  • New Logo courtesy of Hijiri
  • Misc bug fixes

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Re: Human Cargo [BxB][Sci-Fi][Bara Jam][18+][DEMO]

#12 Post by robcolton »

Human Cargo 0.80 is now available. I've updated the status and screenshots in the main post to reflect the new user interface.

In addition to the new redesigned user interface, the major feature in this update is you're now able to pursue Nasir. We also have new CG artwork for the final Kol and Razix scenes.

What's New!
  • Nasir's route complete!
  • User Interface redesign by Hijiri
  • Kol and Yoshi #1 - final CG artwork
  • Razix and Yoshi #1 - final CG artwork
  • Zed's Quarters - final background art
  • Razix's Quarters - final background art
  • Nasir's Quarters - final background art
  • Doc's Quarters - final background art
  • Cygnus Colony Market - final background art
  • Soundtrack - demo music for Doc's Theme
  • Misc bug fixes

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