Title: “Twilight Hour”
Developer/Story: VaeVictis Project in cooperation with MARStudio
Concept Art/Coding/Project Manager: A
Writers: A, Ruka, Misaki, (open)
Character design: Emariechi, Dotpapercrowndot, VinnyCoco
Backgrounds: Boneculto, Trixa
CG <computer graphics>: Seika, (open)
Programming: (open)
UI <user interface>: (open)
Music: LeafXceed
Debugging: Narci
Genre: School Life, Adventure, Puzzle, Supernatural, Horror, Psychological, Romance (BXG GXB GxG BXB)
“Leave all hope ye who enter here.”
Every 10 years, like clockwork, the gates of Inferno open in the liminal boundary. It pulls mortals into the chasm--nine circles of suffering; nine levels of sin. A game is set in motion by the enigmatic Host without a face, he allows hell’s sinners to ascend to Paradise in exchange for human souls. This year, the underground labyrinth has materialized in a sleepy town called Noma. When a group of students find themselves caught between the thresholds of life and death as the fatal game runs its course, there is only one question: Who will survive?
Every 10 years, like clockwork, the gates of Inferno open in the liminal boundary. It pulls mortals into the chasm--nine circles of suffering; nine levels of sin. A game is set in motion by the enigmatic Host without a face, he allows hell’s sinners to ascend to Paradise in exchange for human souls. This year, the underground labyrinth has materialized in a sleepy town called Noma. When a group of students find themselves caught between the thresholds of life and death as the fatal game runs its course, there is only one question: Who will survive?
About the game:
-The game is heavily inspired by Dante’s Divina Comedia: Inferno
-9 main characters, 9 antagonists, 2 supporting characters
-Solve puzzles, collect clues, use stealth and unravel each character’s history.
-Over 30 hours of gameplay with story driven/character driven narrative.
-Decisions will affect the story’s development. You decide who lives and who dies.
-Player can choose the gender of the lead character who can have both male and female romantic interests.
-Contains a number of friendship(?!) sub-pairings whatever main route is picked.
-Original music, original character designs, beautiful backgrounds based on real life places.
-Multiple endings
Sample Shots:
Main Characters/Romance Routes: (Posters with 3 words related to each character)
Some Antagonists:
Conversation starters:
1. What do you think about the concept?
2. Which character caught your interest?
3. What kinds of puzzles do you want to see in this game?
4. Are you willing to beta test the game?
There you go~ That's all for now!!!
EDIT: To those interested in any position please email me at vaevictis921@gmail.com