Occult:Rewrite - Investigation-based adventure [Mystery] [Alpha Ver.2.0]

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BrumaDev
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Occult:Rewrite - Investigation-based adventure [Mystery] [Alpha Ver.2.0]

#1 Post by BrumaDev » Fri May 14, 2021 4:05 pm

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This game is under active development.
But an early demo is already available!
Download it here: https://brumadev.itch.io/occultrewrite
Also, consider following the project's twitter at https://twitter.com/OccultRewrite
There's you'll find more info on the characters and an inside look at the development process!
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Intro:

Occult:Rewrite is a game about investigating the paranormal inspired by the adventure visual
novels from the PSP/NDS era. It takes elements from games such as Hotel Dusk, the Zero Escape series and Phoenix Wright, while keeping a fresh view on the genre by presenting the player with an all new original story and modern VN elements.

Plot Summary:
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Occult:Rewrite has two main focuses:
It's gameplay: A point-and-click like mechanic for puzzle solving

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It's character interaction: Explore the scenario and talk with your group for clues

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Bonus feature:
The game is also fully available in two languages! EN and PT-BR

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Do you like VNs with more gameplay?
Are you interested in the paranormal?
Check out my new project Occult:Rewrite
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BrumaDev
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Re: Occult:Rewrite - Investigation-based adventure [Mystery] [Alpha Ver.2.0]

#2 Post by BrumaDev » Fri May 14, 2021 4:06 pm

Of note: I made this thread here less as an advertisement for the game, and more as a testing ground. The game is being developed mostly as a solo project despite it's relatively large scope (over 5 characters each with dozens of different expressions/poses; All original soundtrack [in the final demo]; All original backgrounds; Complex storyline with different paths) so feedback about user experience would be greatly appreciated. Sometimes, without a team, it's hard to know what works and what doesn't, especially in the writting department.

My plan is to keep updating the build as I develop the game up to the release of a proper demo next month (june). The current alpha has about ~20 minutes of gameplay. The demo would have something like 1h, and be updated with all the relevant feedback I take from the players, so please have fun with the story so far, and if there's anything you'd like to note or (constructively) criticize, please feel absolutely free to do so.
Do you like VNs with more gameplay?
Are you interested in the paranormal?
Check out my new project Occult:Rewrite
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Ertal77
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Re: Occult:Rewrite - Investigation-based adventure [Mystery] [Alpha Ver.2.0]

#3 Post by Ertal77 » Sat May 15, 2021 2:49 pm

So far, looks really interesting. Going to download your demo right now!
Do you like BL games? Then join Ertal Games' Discord!

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cygni
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Re: Occult:Rewrite - Investigation-based adventure [Mystery] [Alpha Ver.2.0]

#4 Post by cygni » Sat May 15, 2021 10:42 pm

I just played the demo and I really liked it! The art style and the GUI are really nice and I enjoyed the character interactions and the story so far. The writing is solid, but there's some grammar mistakes here and there, so I think getting someone to proofread the script (for the English version) would help.

The only real "problem" I encountered was that this build doesn't have any files in the /images/characters folder, so I kept getting errors whenever the game tried to load one. I figure that might be a complete accident though, given that your screenshots all have character art in them.

I'm interested in seeing what happens next!

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BrumaDev
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Re: Occult:Rewrite - Investigation-based adventure [Mystery] [Alpha Ver.2.0]

#5 Post by BrumaDev » Sun May 16, 2021 11:48 am

cygni wrote:
Sat May 15, 2021 10:42 pm
The only real "problem" I encountered was that this build doesn't have any files in the /images/characters folder, so I kept getting errors whenever the game tried to load one. I figure that might be a complete accident though, given that your screenshots all have character art in them.
That sounds like a major bug actually! Thanks for the report.
Seems like it was an issue with the way I compiled the files using the build.archive command.I just updated the itch.io page with a patched version, should be fine now.
Also indeed, there are some grammar mistakes. I'll be working with a native english speaker soon to review the text. Hopefully there's nothing too egregious so far.
Ertal77 wrote:
Sat May 15, 2021 2:49 pm
So far, looks really interesting. Going to download your demo right now!
Now that everything's fixed, let me know what you thought of it!
Do you like VNs with more gameplay?
Are you interested in the paranormal?
Check out my new project Occult:Rewrite
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