Congrats ^^KiloTango wrote:DOUBLEPOSTIN' FOR ENDINGSPromise is loads more satisfying on Keith's story. Really looking forward to there being more now, the format is solid and will only get stronger as you improve as a writer.
Yeah I think so.
You don't have to worry about that. The only time pressure I had, was to get the beta ready for my master thesis and I turned it in about a month ago. So now I can polish this project without any time pressure^^ There is no release date. The game will be done, when it's done^^KiloTango wrote:Out of interest, where is the game meant to be set? Yin has a Japanese name, but then Keith is a very western name.But then he has a Japanese 'real' name...The location i purely fictive.In the next part I'm planning to do this city has a placeholder name "Oykot". Well, I have to think about this OTL
There is a big chance that Yin's home locations differs from Keith's. Btw: Only Charon calls him "Kami" which simply come from his name Keith Amon McInnes = K.A.M.I., but she uses it inorder to point out that he might be the creator of the Void^^That's totally OK. I know how much time it takes to do a VN and music etc.^^KiloTango wrote: Cool, I might not be able to work on it till next month cause I need to get The Lighthouse as done as I can first, but it's good to get more practice (other than a few WIP bits for TK's other VN project, 'echo', The Lighthouse is my first time soundtracking anything properly).
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That's sounds like an awesome plan to me *thank you TK^^KiloTango wrote: I was chatting to TK as she was playing through and she suggestedIt would be really good to have 3 themes (or intensity versions of the themes) for each trial, like in PW, so they can grow in intensity as the trial goes on. I'd like to do that.
I totally like this idea^^And btw. practice makes perfect, and I'm still learning, too^^KiloTango wrote:I don't want to hold up you releasing the game too much though and I do have to fit this in around my job etc, so how much music I do for it depends on how much you can wait on before you want to get this out there. I could always do it in stages for youSo like, replace a basic loop for trial 2 and 3 first, then if there's time do trios of intensity for all 3 trials, then if there's time do some stuff for any other bits you'd like some replacement music for.If you want vox on any, let me know as well, especially if you have lyrics you'd like me to work in.
I think working on stages will still be a good idea.
* btw you're right about the CIA stuff XD*
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I did changes and will test and upload it tomorrow *my head is kinda @@ right now and whenever I did changes in the code I play through the whole game to make sure I haven't "killed" something important XD
changes done:
- change the "/" into "÷" in both readable text and in the picture
- changed the "I can't negate this" button in "I can't prove this" in the second trial