Hi Jackrabbit
Thanks so much for playing the game and taking the time to give feedback, I super appreciate it!
A few quick notes. The stats are several clicks away purposefully! I've noticed a tendency for people to fixate on the numbers and the stats, and while this works well in a typical stat-raiser, it's actually detrimental in this game. The stats are there to as a representation of your character, not as an end in of themselves. Your decisions and relationships are way more important in the game itself, and I don't want people getting frustrated when they have mastered the stats, but by doing so have missed out on all the other stuff they needed to have done to succeed as well

For instance, in my 'perfect playthrough' test character, I actually purposefully raised stats only twice in the entire first three weeks.
Which relates to your point about the stats. It's true that some stats are used more than others, although everything will be crucial at least once. But again, you aren't supposed to succeed at everything! Having things you are bad at as a MC is important to the story. Having builds be invalid assumes there is a set way to play the game, which there isn't. There is always going to be multiple ways to get out of situations. And almost always there are going to be options that don't involve stats directly, but something else, like relationships instead.
I do worry about balance though! It's not something I will be sure about until the game is finished and people have playtested it for me. As it is the stats that are used most frequently are intelligence (which you have many more opportunities to raise in character creation than the other stats) insight (which is an equal opportunity stat raised during the game) and manipulation, which isn't supposed to be a stat you master/figure out on your first playthrough. All the manipulation stuff is basically bonus content for super-playthroughs after you have figured out the game itself.
The not raising stats parts in the character creation you are talking about are probably the places where you set your characters personality?
I hope that helps and doesn't just end up more confusing

I just try and warn people away from taking the stats too seriously. Yes, there are lots of stats checks, but they aren't as important as most people think they are!
Hi Rigmorafaith!
Thank you so much for playing the game and taking the time to write a comment
I'm not sure about the this year part anymore, that will depend a lot on what happens in the kickstarter and how long testing takes. (Beta for the demo took way longer than expected. CURSE YOU TYPOS/BUGS) But there is definite plans to have an inexpensive pre-order tier that grants alpha access during the kickstarter. So people will be able to play the game as it's written, so the wait won't be that long for new content!
Anyways, HAPPY JULY EVERYONE~ *melts*