★ RockRobin - Open Beta

Post demo and beta versions of your game here for testing.
Message
Author
User avatar
CatyCats
Regular
Posts: 155
Joined: Wed Jun 27, 2012 4:24 pm
Location: Belgium
Contact:

Re: ★ RockRobin - Open Beta

#166 Post by CatyCats » Thu May 05, 2016 3:48 am

Mskenobi wrote:Hi, I totally loved your game, loved Beus route above all, but for some reason i cant seem to complete Dallas route.
On january 28 i tend to finish the *selling 1 million copies mission* and get directly invited to play at the music festival.
On that day i never unlock the Roof events, either answer i choose.
My dallas affection is maxed out already, i never get Sterling III, so on the music prize day i get the notice that i failed Dallas route

Could you guys help me in what im doing wrong? I really wanna be able to completly finish this amazing game.

Thanks!


I also did something wrong in Dallas route somewhere there. Did you talk to emmitt? Because around there you need to talk to emmitt about the scene :
emmitt kinda ditched robin. Dallas instead took her to Sterling instead of Emmitt
OFcourse, after that scene :p . Oh and around new year , you need to be NOT living in Owen's place. There's also a scene with Dallas there !(Sorry about my English, it's morning here and I can't focus on my perfffect english)

Archangelina
Newbie
Posts: 17
Joined: Tue Apr 26, 2016 4:08 pm
Contact:

Re: ★ RockRobin - Open Beta

#167 Post by Archangelina » Thu May 05, 2016 5:58 am

Mskenobi wrote:Hi, I totally loved your game, loved Beus route above all, but for some reason i cant seem to complete Dallas route.
On january 28 i tend to finish the *selling 1 million copies mission* and get directly invited to play at the music festival.
On that day i never unlock the Roof events, either answer i choose.
My dallas affection is maxed out already, i never get Sterling III, so on the music prize day i get the notice that i failed Dallas route

Could you guys help me in what im doing wrong? I really wanna be able to completly finish this amazing game.

Thanks!
I had this exact same problem. You need to stall the game more at the the place where you're nominated. If you don't max out your popularity it can give you an extra few months or so. So basically after you gett Sterling II do not do too well.

Archangelina
Newbie
Posts: 17
Joined: Tue Apr 26, 2016 4:08 pm
Contact:

Re: ★ RockRobin - Open Beta

#168 Post by Archangelina » Fri May 06, 2016 10:08 pm

Super psyched for Faust today/tomorrow! (Unless I got the estimates wrong lol) Does anyone happen to know where the Rock Robin community is most active? I've been looking for a place to share my theories and I know it's best to keep this thread to reporting bugs only.

lo6otia
Newbie
Posts: 12
Joined: Fri Aug 28, 2015 4:45 am
Contact:

Re: ★ RockRobin - Open Beta

#169 Post by lo6otia » Sat May 07, 2016 2:04 am

Finally playing open mode, I used the cheat to unlock all characters, because in reality I've unlocked them but they didn't show in the memorabilia. So the cheat works :) But I have some other issues. I've finished Collin's (to my surprise I really liked him in open mode, after story mode I was like: 'Oh, what a jerk') and Alessandro's stories but the 'Recruitment' in Collin's memorabilia is still ??? Same problem with Natasha - I've unlocked other scenes but not the first automatic scene.
I'm also missing 2 hang outs in the memorabilia with Collin - 'First Rehearsal' and 'The Duet', and maybe you've already guessed - yes, I've seen them too :)
The other issue is I can't fire Alessandro. He says 'good bye' but he's still in the band no matter what I do. I don't have this problem with Natasha and Collin.
So that's all for now, I'm going to start a girl band to see how it will work out ;)

User avatar
Starling
Regular
Posts: 175
Joined: Thu Jun 17, 2010 6:00 pm
Completed: Rapunzel, Ishara: Bane of the Seas
Organization: Happy Backwards
Location: Osaka
Contact:

Re: ★ RockRobin - Open Beta

#170 Post by Starling » Sat May 07, 2016 3:29 am

We do have a forum of our own: http://happybackwards.com/board/index.php

It's not super busy at the moment, but it's certainly the best place to post non-bug reports/testing things.
Completed:
Rapunzel -- Fairy Tale Kinetic Novel
(NaNoRenO '11 )
the empty orchestra
(NaNoRenO '14)
Image
(NaNoRenO '15)

lo6otia
Newbie
Posts: 12
Joined: Fri Aug 28, 2015 4:45 am
Contact:

Re: ★ RockRobin - Open Beta

#171 Post by lo6otia » Sat May 07, 2016 3:52 am

I get this error in Emma's “Horror Game” scene after "I could see now that she was playing a video game. A rather dark and disturbing video game from the looks of it.". I can ignore it though.
Attachments
traceback.txt
(10.75 KiB) Downloaded 58 times

SimpliDelirious
Newbie
Posts: 8
Joined: Tue Apr 19, 2016 1:10 am
Contact:

Re: ★ RockRobin - Open Beta

#172 Post by SimpliDelirious » Sun May 08, 2016 12:55 pm

Just recently started playing Ozmafia and like Rock Robin is 100000x better omg, it gave me unrealistic expectations for the game xDD

ChocolatePirate
Newbie
Posts: 1
Joined: Thu May 12, 2016 5:38 am
Contact:

Re: ★ RockRobin - Open Beta

#173 Post by ChocolatePirate » Thu May 12, 2016 5:44 am

Literally just made an account a second ago so I can proclaim my undying love for this game! THIS GAME IS SO MUCH FUN AND I AM SO OBSESSED WITH COLLIN SOMEONE HELP ME
Attachments
Questionnaire.txt
(4.37 KiB) Downloaded 54 times

Miramira
Newbie
Posts: 2
Joined: Thu May 12, 2016 11:08 pm
Contact:

Re: ★ RockRobin - Open Beta

#174 Post by Miramira » Thu May 12, 2016 11:40 pm

Awesome game, so many well developed characters. I've finished four endings in story mode, and completed open mode paths for Joel, Natasha and Rose. (Yes, there might be some addiction here.)

The only error I've noticed that I haven't seen mentioned is relatively minor. After finishing Natasha's path the message "Image 'makeup' not found." appeared on the Public Opinion screen, where the ads are.

Archangelina
Newbie
Posts: 17
Joined: Tue Apr 26, 2016 4:08 pm
Contact:

Re: ★ RockRobin - Open Beta

#175 Post by Archangelina » Sat May 14, 2016 2:26 am

Alrighty, so I completed Collin's route and I still have three ??? scenes that weren't recorded. I know one is the meeting at the music store in story mode and one is the time when Robin tells him she doesn't kiss when she's drunk, but I hae no idea about the third. Faust and Seth still have ??? for their story mode scenes even though I've seen them but everyone else seems good.

EDIT: Also there seems to be a problem with his mems because the ones that are recorded aren't the ones I've seen. In his critique of my performance he was like "u suck" when he talked about how I was truly his equal in the story mode and when I go apologize to his door he doesn't ask me to come in like he does when I play the scene from my save.
Attachments
collinscreenshot.png

User avatar
Hopefultenny
Newbie
Posts: 1
Joined: Thu May 19, 2016 5:16 am
Tumblr: lyrium-and-biotics
Deviantart: hopefultenny
Skype: *ask me*
Location: Missouri
Contact:

Re: ★ RockRobin - Open Beta

#176 Post by Hopefultenny » Thu May 19, 2016 5:21 am

Yep, I'm completely in love with Dallas and the backstory that's included for him & Robin. I just completely fell head over heels for this game. I haven't encountered any issues in my play-through! Plus, this music is fantastic. I've been jamming for hours. Can't wait for the full release!! xoxo

Kyminara
Regular
Posts: 27
Joined: Thu Oct 28, 2010 3:26 pm
Contact:

Re: ★ RockRobin - Open Beta

#177 Post by Kyminara » Fri May 20, 2016 12:36 am

I noticed several grammar errors while playing through Story mode. I will try to collect them and send them together in a PM.
I'm glad the game is almost complete. I've been looking forward to it for a while, and it turned out great.
Attachments
Questionnaire.txt
(3.84 KiB) Downloaded 53 times

Jest
Newbie
Posts: 1
Joined: Sat May 21, 2016 8:55 pm
Contact:

Re: ★ RockRobin - Open Beta

#178 Post by Jest » Sat May 21, 2016 9:01 pm

Loving the game so far!

While playing on Easy mode and with the default game speed, I came across the following error in Open Mode when choosing to fire Collin when he called to take time off practice to memorize his many scripts.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 880, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 880, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 880, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/open_mode/path_collin.rpy", line 1769, in script
File "game/code/open_mode/path_collin.rpy", line 1769, in <module>
NameError: name 'fire_someone' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 880, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 880, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 880, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/open_mode/path_collin.rpy", line 1769, in script
File "/Users/Jennifer/Downloads/RockRobin_Beta-all/renpy/ast.py", line 806, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/Jennifer/Downloads/RockRobin_Beta-all/renpy/python.py", line 1577, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/open_mode/path_collin.rpy", line 1769, in <module>
NameError: name 'fire_someone' is not defined

Darwin-14.5.0-x86_64-i386-64bit
Ren'Py 6.99.10.1227

nikkih180
Newbie
Posts: 1
Joined: Tue May 24, 2016 10:14 pm
Contact:

Re: ★ RockRobin - Open Beta

#179 Post by nikkih180 » Tue May 24, 2016 10:17 pm

I have really been enjoying the game but in open mode I am unable to progress in a band with Collin. I get the first error which I can ignore in the stage fright kind of seen but the second one that occurs when I try to have a band meeting locks the whole path as both ignore and roll back do not help the situation.
- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 358, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 880, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 568, in script
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\ast.py", line 1697, in execute
self.call("execute")
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\ast.py", line 1715, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\statements.py", line 144, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 463, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\exports.py", line 2475, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\ui.py", line 277, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\core.py", line 2425, in interact
repeat, rv = self.interact_core(preloads=preloads, **kwargs)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\core.py", line 2779, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\core.py", line 1848, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 416, in renpy.display.render.render_screen (gen\renpy.display.render.c:6685)
rv = render(root, width, height, 0, 0)
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 649, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 649, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 649, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\screen.py", line 610, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 649, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 104, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:1965)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 649, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 281, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 281, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 1155, in render
self.update(st, at)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 1142, in update
child, redraw = self.function(st, at, *self.args, **self.kwargs)
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 1205, in condition_switch_show
return condition_switch_pick(switch), None
File "C:\Users\nikki\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\display\layout.py", line 1202, in condition_switch_pick
raise Exception("Switch could not choose a displayable.")
Exception: Switch could not choose a displayable.

Windows-7-6.1.7601-SP1
Ren'Py 6.99.10.1227

Misha Leigh
Newbie
Posts: 4
Joined: Wed Sep 18, 2013 12:08 pm
Contact:

Re: ★ RockRobin - Open Beta

#180 Post by Misha Leigh » Wed May 25, 2016 2:56 am

I got an error and the game crashed when I hit rollback, in open mode buying the $1000 drum kit for Bruno. I think it's near the end of June.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/gigs.rpy", line 880, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 834, in script
File "game/code/shop.rpy", line 834, in <module>
File "game/code/recruit_screen.rpy", line 246, in buy_phrase
TypeError: unsupported operand type(s) for %: 'RevertableList' and 'TagQuotingDict'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "/Users/michelle/Desktop/Games/RockRobin_Beta-all/renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "/Users/michelle/Desktop/Games/RockRobin_Beta-all/renpy/main.py", line 472, in main
run(restart)
File "/Users/michelle/Desktop/Games/RockRobin_Beta-all/renpy/main.py", line 141, in run
renpy.execution.run_context(True)
File "/Users/michelle/Desktop/Games/RockRobin_Beta-all/renpy/execution.py", line 734, in run_context
context.run()
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 472, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 934, in script call
File "game/code/gigs.rpy", line 880, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 834, in script
File "/Users/michelle/Desktop/Games/RockRobin_Beta-all/renpy/ast.py", line 806, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/michelle/Desktop/Games/RockRobin_Beta-all/renpy/python.py", line 1577, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/shop.rpy", line 834, in <module>
File "game/code/recruit_screen.rpy", line 246, in buy_phrase
File "/Users/michelle/Desktop/Games/RockRobin_Beta-all/renpy/exports.py", line 1114, in say
what = what % tag_quoting_dict
TypeError: unsupported operand type(s) for %: 'RevertableList' and 'TagQuotingDict'

Darwin-15.4.0-x86_64-i386-64bit
Ren'Py 6.99.10.1227

Post Reply

Who is online

Users browsing this forum: No registered users