★ RockRobin - Open Beta

Post demo and beta versions of your game here for testing.
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sillypuppies13
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Re: ★ RockRobin - Open Beta

#181 Post by sillypuppies13 » Thu May 26, 2016 3:07 am

got an error after the incident with sebastian and natasha near the beginning of open story mode. i couldn't get into a band meeting after that. every time i did, i got an error that i couldn't just ignore and play around.

btw, love the game! can't stop playing it :)
Attachments
traceback.txt
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cielanne
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Re: ★ RockRobin - Open Beta

#182 Post by cielanne » Thu May 26, 2016 5:37 am

Hi

Love your game, even thoug it still is a beta and not the final product. It rare to have a kickass heroine / avatar. And it's pretty great

I've got an error in the memoribilia with sterling flashback chilhood together

Copy of the Traceback below:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 1238, in script
ScriptError: could not find label 'flashback_sterling1'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "E:\jeux\RockRobin_Beta-all\renpy\bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "E:\jeux\RockRobin_Beta-all\renpy\main.py", line 472, in main
run(restart)
File "E:\jeux\RockRobin_Beta-all\renpy\main.py", line 141, in run
renpy.execution.run_context(True)
File "E:\jeux\RockRobin_Beta-all\renpy\execution.py", line 734, in run_context
context.run()
File "game/script.rpy", line 1238, in script
File "E:\jeux\RockRobin_Beta-all\renpy\script.py", line 843, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'flashback_sterling1'.

Windows-8-6.2.9200
Ren'Py 6.99.10.1227

miminara
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Re: ★ RockRobin - Open Beta

#183 Post by miminara » Fri Jun 03, 2016 10:16 pm

I enjoyed the game, but there was an error when I was at the Memorabilia. I clicked back to go to the menu, but an event was triggered instead. The event then had an error.(If you're curious about the event I'm not sure which one it is) I'm also including the questionnaire answered.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/code/story_mode/dpath.rpy", line 181, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 266, in script
File "game/code/misc/event_dispatcher.rpy", line 273, in <module>
File "game/code/misc/event_dispatcher.rpy", line 61, in check
File "game/code/misc/event_dispatcher.rpy", line 110, in eval
NameError: global name 'events_executed' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/code/story_mode/dpath.rpy", line 181, in script call
File "game/code/planner.rpy", line 570, in script call
File "game/code/misc/event_dispatcher.rpy", line 266, in script
File "C:\Users\DanDelena\Desktop\RockRobin_Beta-all\RockRobin_Beta-all\renpy\ast.py", line 806, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\DanDelena\Desktop\RockRobin_Beta-all\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/misc/event_dispatcher.rpy", line 273, in <module>
File "game/code/misc/event_dispatcher.rpy", line 61, in check
File "game/code/misc/event_dispatcher.rpy", line 110, in eval
NameError: global name 'events_executed' is not defined

Windows-7-6.1.7601-SP1
Ren'Py 6.99.10.1227
Attachments
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Aleema
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Re: ★ RockRobin - Open Beta

#184 Post by Aleema » Sat Jun 04, 2016 7:08 pm

Thanks everyone for being so supportive on my little ... "me time" hiatus thing.

So I've pushed the official release back, obviously, by one month. If I can release a character sooner, I will. D:

alliebee
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Re: ★ RockRobin - Open Beta

#185 Post by alliebee » Mon Jun 06, 2016 10:48 am

Hi! Every time I try to playthrough Emmitt's romance path I keep getting an error, and I've tried t while changing up various stats each time. the error looks like:

Code: Select all

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 358, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 880, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 950, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 942, in script call
  File "game/code/shop.rpy", line 950, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 472, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 880, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 472, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 472, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 472, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 923, in script call
  File "game/code/shop.rpy", line 942, in script call
  File "game/code/shop.rpy", line 950, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 950, in script call
  File "game/code/shop.rpy", line 942, in script call
  File "game/code/shop.rpy", line 923, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 880, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 923, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/open_mode/path_collin.rpy", line 272, in script
  File "game/code/open_mode/path_collin.rpy", line 272, in <module>
ValueError: list.remove(x): x not in list

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 358, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 880, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 950, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 942, in script call
  File "game/code/shop.rpy", line 950, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 472, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 880, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 472, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 472, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 472, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 923, in script call
  File "game/code/shop.rpy", line 942, in script call
  File "game/code/shop.rpy", line 950, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 950, in script call
  File "game/code/shop.rpy", line 942, in script call
  File "game/code/shop.rpy", line 923, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 880, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 923, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 846, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 570, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/open_mode/path_collin.rpy", line 272, in script
  File "/Users/alexmccarthy/Downloads/RockRobin_Beta-all/renpy/ast.py", line 806, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/Users/alexmccarthy/Downloads/RockRobin_Beta-all/renpy/python.py", line 1577, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/code/open_mode/path_collin.rpy", line 272, in <module>
  File "/Users/alexmccarthy/Downloads/RockRobin_Beta-all/renpy/python.py", line 546, in do_mutation
    return method(self, *args, **kwargs)
ValueError: list.remove(x): x not in list

Darwin-15.5.0-x86_64-i386-64bit
Ren'Py 6.99.10.1227
 

timestoodstillxx
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Re: ★ RockRobin - Open Beta

#186 Post by timestoodstillxx » Tue Jun 07, 2016 10:01 am

I don't know if anyone already told you that, but... I'm playing it right now and I just met the stripper from Germany. "Nein, Kliene. I just come up with as I go. You would like card?"
I guess you mean "Kleine". :)

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Aleema
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Re: ★ RockRobin - Open Beta

#187 Post by Aleema » Tue Jun 07, 2016 2:37 pm

@cielanne: That is an old bug and since it's in your persistent data now, you may have to delete that. Sorry. :\

@sillypuppies13: Can you remember who you had in your band?

@alliebee: Thanks! Fixed!

@timestoodstillxx: Yes, it was fixed. ;)

@miminara: I'm baffled. Do you remember anything about the scene that triggered at all?

Imprexia
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Re: ★ RockRobin - Open Beta

#188 Post by Imprexia » Tue Jun 07, 2016 5:11 pm

Hi! Not sure if anyone's covered this yet, but there was a small issue with playing a gig. I accidentally clicked to view monthly assets while performing and the performance cutscenes were stuck up there even though the game continued. Not a big issue, but just thought I'd drop it in here; love the game!

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Aleema
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Re: ★ RockRobin - Open Beta

#189 Post by Aleema » Tue Jun 07, 2016 10:30 pm

Imprexia wrote:Hi! Not sure if anyone's covered this yet, but there was a small issue with playing a gig. I accidentally clicked to view monthly assets while performing and the performance cutscenes were stuck up there even though the game continued. Not a big issue, but just thought I'd drop it in here; love the game!
Sounds nasty! I'll look into it.

Faust will be up later tonight. :D

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Re: ★ RockRobin - Open Beta

#190 Post by miminara » Wed Jun 08, 2016 1:22 am

@Aleema: I think the scene is on Dallas' route in story mode and what I can remember is that I didn't want Dallas to see me vulnerable and we were outside the bar. Dallas was angry(I don't remember why) so he got into his car and the scene got an error around there.

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Aleema
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Re: ★ RockRobin - Open Beta

#191 Post by Aleema » Wed Jun 08, 2016 1:31 am

Image

0.75 Released

Patch Notes:
- Faust added
- New genre buttons by Ammy (!)
- Removed the random chance for 'The Duet' hang out from Collin.
- Robin's sprite now has sunglasses when called for
- You should be able to fire Alessandro now (scram, kid!)
- Some of Rose's lines were breaking the game, now fixed
- Fixed Bruno's shopping error (will require new game)
- Fixed error in Collin's path
- Wrote 3 more Beau and 3 more Collin forum posts at ChocolatePirate's behest ;)
- Natasha's make up line banners show up in PO now
- Fixed bug where not having enough money to hire someone doubled their price
- Fixed 3 of Faust's dyes
- Fixed Marcus' crash after giving him helmets
- Fixed one of Jammy's expressions that kept crashing the game
- Fixed "'pop' referenced before assignment" error
- Fixed typos

Image

Ammy made us new buttons for the genre selection that gives them each a little flavor (rolling over them has a special image) ... Very happy with how they turned out! :D And she even made one for our new Electronic Rock genre that we will release once we get music for premium players.

Thanks to everyone for being so patient.

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riverbluesbear
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Re: ★ RockRobin - Open Beta

#192 Post by riverbluesbear » Wed Jun 08, 2016 1:40 am

So, for some reason, in the memorabilia, Sterling isn't showing up as an option (when I think he should) and though I've played through Emmitt's route twice now, I've never met Alessandro. He used to come up on the memorabilia screen for me, but now he doesn't D:

I'm not sure if I'm doing something wrong, or what.

Also, this:
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Aleema
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Re: ★ RockRobin - Open Beta

#193 Post by Aleema » Wed Jun 08, 2016 1:42 am

What version of the game are you playing? Older versions of the game are looking for files in the wrong place on my server.

Alessandro shows up in April (or later) of the second year. If you end the game before then, you won't meet him. I think I'll write a catch-all before the AMPs start so that you have the option to end the game or not ...

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Re: ★ RockRobin - Open Beta

#194 Post by riverbluesbear » Wed Jun 08, 2016 1:48 am

Version 0.72, I think.
As for the other thing, I played through until August of the second year, almost to September.

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Re: ★ RockRobin - Open Beta

#195 Post by SimpliDelirious » Wed Jun 08, 2016 1:49 am

Omg yassss new update ; ~ ;

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