★ RockRobin - Open Beta

Post demo and beta versions of your game here for testing.
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selenity136
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Re: ★ RockRobin - Open Beta

#226 Post by selenity136 »

found a problem. The one thing I did was to give Wizz a bonus.

Code: Select all

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/open_mode/path_emma.rpy", line 3085, in script call
  File "game/code/open_mode/path_wizz.rpy", line 8344, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 518, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 359, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 886, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 958, in script call
  File "game/code/talk.rpy", line 518, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 518, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 886, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/month_objective.rpy", line 13, in script
  File "game/code/month_objective.rpy", line 219, in <module>
NameError: name 'genre_feelings' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/open_mode/path_emma.rpy", line 3085, in script call
  File "game/code/open_mode/path_wizz.rpy", line 8344, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 518, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 359, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 886, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 958, in script call
  File "game/code/talk.rpy", line 518, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 518, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 574, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 886, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/month_objective.rpy", line 13, in script
  File "C:\Users\Naminski\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\ast.py", line 806, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\Naminski\Downloads\RockRobin_Beta-all\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/code/month_objective.rpy", line 219, in <module>
NameError: name 'genre_feelings' is not defined

Windows-8-6.2.9200
Ren'Py 6.99.10.1227
 

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Aleema
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Re: ★ RockRobin - Open Beta

#227 Post by Aleema »

Okay, I'll fix that right now (new version will upload in 20 minutes). Can you ignore and keep playing?

Edit: Ver. 0.81 uploading. This was a problem with the new genre. Sorry. :)

Thierry
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Re: ★ RockRobin - Open Beta

#228 Post by Thierry »

Zelan wrote:
Thierry wrote:Still playing the beta, and I really enjoy it !! This game is huge, and I've been waiting for this kind of VN for so long... But I have a question : I released a single, and was offered to buy some elements like flyers, ads, etc. I only chose flyers (I didn't have a lot money back then), then released my single. And now that I have more money to spend, I can't find this page anymore... I'd like to buy some ads or more promotional things, but... How can I do that now ?
This only comes up when you're in the process of releasing a single or album - you can't purchase any promotional items without them being attached to a single or album, if that makes sense.
Thank you very much for your answer ! That's what I thought... I'll be more careful with my next single release :wink:

Thierry
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Re: ★ RockRobin - Open Beta

#229 Post by Thierry »

Aleema wrote:Okay, I'll fix that right now (new version will upload in 20 minutes). Can you ignore and keep playing?

Edit: Ver. 0.81 uploading. This was a problem with the new genre. Sorry. :)
Are the old save files compatible with this new beta ?

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Aleema
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Re: ★ RockRobin - Open Beta

#230 Post by Aleema »

No one has said yet that they aren't compatible and I have no reason to believe that they wouldn't be.

Archangelina
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Re: ★ RockRobin - Open Beta

#231 Post by Archangelina »

Possible bug- I'm not sure- is that for the boy's continuation paths they all have one unlocked memory past the "cut-off" notification. Dallas' stops at the airport with Ranch II, Beau stops at New Apartment after the bad introduction to Basty, and Em's stops at "The Impossible" as Em's just moved in. Just making sure, is this where they were supposed to be cut off and the extra ????? are bugs or are the "thanks for playing" things being triggered before its actually over?

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Aleema
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Re: ★ RockRobin - Open Beta

#232 Post by Aleema »

That's a break up scene that's locked. ;)

Miramira
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Re: ★ RockRobin - Open Beta

#233 Post by Miramira »

An oddity I've run into, when you are romancing another character and going through the friendship route with Faust, he seems to leave and not come back. After "Kidnapped" the story never seems to continue, and he stays unavailable. This happened first on the romance path with Wizz, with Joel as our third member, then with Collin and Natasha.

Also, a minor nitpick, during Sebastian's Reaction to Wizz, where he asks when you're going to tell your original romance, he's identified as "Sterling" at the top of the dialog box.

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Aleema
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Re: ★ RockRobin - Open Beta

#234 Post by Aleema »

Miramira wrote:An oddity I've run into, when you are romancing another character and going through the friendship route with Faust, he seems to leave and not come back. After "Kidnapped" the story never seems to continue, and he stays unavailable. This happened first on the romance path with Wizz, with Joel as our third member, then with Collin and Natasha.

Also, a minor nitpick, during Sebastian's Reaction to Wizz, where he asks when you're going to tell your original romance, he's identified as "Sterling" at the top of the dialog box.
Thank you! Did you also post on the itch.io forum? I think I responded to you there as well. How long are your sessions?

And thanks for catching that Seb/Sterling swap. Sterling's call sign is "s" so this isn't the first time this has happened with Sebastian and Seth. >_>

Adia
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Re: ★ RockRobin - Open Beta

#235 Post by Adia »

Not sure if this is a known issue. But if you try and open up the help information (when in 'Manage Band' screen - the wee question mark). It will open if you are in windowed mode. But if you are playing in full screen (as I like to), it sort of flickers on/off - the page is there for about a second - but won't remain open.

Edit: after playing around with it - and going back to the game, it corrected itself. But then I ran another session and it was back to flickering. So seems to be happening on/off.

Not sure if I can explain it better - but hope that makes sense?

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Aleema
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Re: ★ RockRobin - Open Beta

#236 Post by Aleema »

Adia wrote:Not sure if this is a known issue. But if you try and open up the help information (when in 'Manage Band' screen - the wee question mark). It will open if you are in windowed mode. But if you are playing in full screen (as I like to), it sort of flickers on/off - the page is there for about a second - but won't remain open.

Edit: after playing around with it - and going back to the game, it corrected itself. But then I ran another session and it was back to flickering. So seems to be happening on/off.

Not sure if I can explain it better - but hope that makes sense?
I'm going to take a guess and say that you were in skip mode. The way that the skip functions in the engine, I believe, is by "interacting" with the screen and some of my screens wait until there's an "interaction" to proceed, so it just flashes away. Sorry, I can force skipping off but you'd have to turn it back on.

Irmatice93
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Re: ★ RockRobin - Open Beta

#237 Post by Irmatice93 »

I have a problem when I want to talk with the band, it show me this:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 359, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 518, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 518, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 518, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/open_mode/path_wizz.rpy", line 36, in script
Exception: Switch could not choose a displayable.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Program Files\RockRobin_Beta-all\renpy\bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "C:\Program Files\RockRobin_Beta-all\renpy\main.py", line 472, in main
run(restart)
File "C:\Program Files\RockRobin_Beta-all\renpy\main.py", line 141, in run
renpy.execution.run_context(True)
File "C:\Program Files\RockRobin_Beta-all\renpy\execution.py", line 734, in run_context
context.run()
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 359, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 518, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 518, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 942, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/shop.rpy", line 950, in script call
File "game/code/shop.rpy", line 923, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 574, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 886, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 892, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 518, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/open_mode/path_wizz.rpy", line 36, in script
File "C:\Program Files\RockRobin_Beta-all\renpy\ast.py", line 604, in execute
renpy.exports.say(who, what, interact=self.interact)
File "C:\Program Files\RockRobin_Beta-all\renpy\exports.py", line 1122, in say
who(what, interact=interact)
File "C:\Program Files\RockRobin_Beta-all\renpy\character.py", line 841, in __call__
self.do_display(who, what, cb_args=self.cb_args, **display_args)
File "C:\Program Files\RockRobin_Beta-all\renpy\character.py", line 690, in do_display
**display_args)
File "C:\Program Files\RockRobin_Beta-all\renpy\character.py", line 493, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Program Files\RockRobin_Beta-all\renpy\ui.py", line 277, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\core.py", line 2425, in interact
repeat, rv = self.interact_core(preloads=preloads, **kwargs)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\core.py", line 2779, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\core.py", line 1848, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 416, in renpy.display.render.render_screen (gen\renpy.display.render.c:6685)
rv = render(root, width, height, 0, 0)
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 649, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 649, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 649, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 104, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:1965)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\image.py", line 261, in render
return wrap_render(self.target, width, height, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\image.py", line 124, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 281, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 1157, in render
return renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 649, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 281, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 281, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen\renpy.display.render.c:3319)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen\renpy.display.render.c:2857)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 1155, in render
self.update(st, at)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 1142, in update
child, redraw = self.function(st, at, *self.args, **self.kwargs)
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 1205, in condition_switch_show
return condition_switch_pick(switch), None
File "C:\Program Files\RockRobin_Beta-all\renpy\display\layout.py", line 1202, in condition_switch_pick
raise Exception("Switch could not choose a displayable.")
Exception: Switch could not choose a displayable.

Windows-Vista-6.0.6002-SP2
Ren'Py 6.99.10.1227

inquisitivegarnet
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Posts: 3
Joined: Tue Aug 02, 2016 7:59 pm
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Re: ★ RockRobin - Open Beta

#238 Post by inquisitivegarnet »

Something I noticed in Faust's memorabilia is that there seems to be two versions of "Private Show" like with Wizz's tabletop scene. The one in the memorabilia, under dates, is decidedly a "friendship" version instead of the "romance" one as seen in his romance route.

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Aleema
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Posts: 2677
Joined: Fri May 23, 2008 2:11 pm
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Re: ★ RockRobin - Open Beta

#239 Post by Aleema »

@Irmatice93: Still not sure whose face is broken here and every time I think I fixed it, I get someone else reporting this error again. Do you get to see ANY part of the scene, or does it go straight to an error? Whose path are you on? What was the last scene you can remember happening before this?
inquisitivegarnet wrote:Something I noticed in Faust's memorabilia is that there seems to be two versions of "Private Show" like with Wizz's tabletop scene. The one in the memorabilia, under dates, is decidedly a "friendship" version instead of the "romance" one as seen in his romance route.
Good point. I've added a menu choice at the beginning so you can select your flavor. Adding another entry to Faust's Memo would screw up everyone's data at this point.

Irmatice93
Newbie
Posts: 2
Joined: Tue Aug 02, 2016 4:59 pm
Contact:

Re: ★ RockRobin - Open Beta

#240 Post by Irmatice93 »

I'm on the Emmitt's path and i got the error when after I chose "BAND MEETING" with a new dialogue, after that it show the room and the crash show up :/ The last scene i remember is after the valentine's day with Emmitt

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