Alabaster Gardens [VERY EARLY DEMO] (SoL/Existential Horror)
Posted: Sun Jun 04, 2017 1:39 am
Hello! Welcome to the Alabaster Gardens. A small village where everyone lives with a purpose!
https://1drv.ms/u/s!AlaMjgDPsW1O-zsTtDAYtnif-dlv
This game is... Strange. I can't really define what it is I created, since it doesn't fit into any particular genre. I don't even know if it has any audience besides myself. It's cute and charming, but it's also a bit cruel.
This is still a very early build of the game. Most of the background art is unfinished. The UI is in the middle of an overhaul. The sound is all subject to be replaced and just about everything is unoptimized. (If you have any ideas how I can optimize this, please let me know!) Most of the events are unwritten and there are probably a ton of typos. I will certainly post the game again once I'm done with more content, but for now I want to see what people think of the first 2 days.
I'm just looking to get as much feedback as possible, and I want to get it as early as possible.
Don't like the writing? Tell me why.
Don't like the artstyle? Tell me why.
Don't feel like the hook works? Tell me why?
https://1drv.ms/u/s!AlaMjgDPsW1O-zsTtDAYtnif-dlv
This game is... Strange. I can't really define what it is I created, since it doesn't fit into any particular genre. I don't even know if it has any audience besides myself. It's cute and charming, but it's also a bit cruel.
This is still a very early build of the game. Most of the background art is unfinished. The UI is in the middle of an overhaul. The sound is all subject to be replaced and just about everything is unoptimized. (If you have any ideas how I can optimize this, please let me know!) Most of the events are unwritten and there are probably a ton of typos. I will certainly post the game again once I'm done with more content, but for now I want to see what people think of the first 2 days.
I'm just looking to get as much feedback as possible, and I want to get it as early as possible.
Don't like the writing? Tell me why.
Don't like the artstyle? Tell me why.
Don't feel like the hook works? Tell me why?