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Test play Defenders of Adacan (CLOSED)

Posted: Sun Jun 09, 2019 5:39 am
by Per K Grok
My game under construction, Defenders of Adacan, is now sufficiently ready for a test run.

Image

There is a lot of polishing up to do, but it would be good for me to have some feed-back on things I might not notice myself.

It is a to be a free game and all I can offer is a mention in the credits.

If you want to give it a try it can be downloaded here.


http://grock.se/downloads/DefendersofAd ... 1.0-pc.zip

You want to give comments on some events in the game, it is good if you can include the number in the bottom left corner of the game screen. The number will help me to find where a problem could be in the code.

You can see the "works in progress" - thread here.

viewtopic.php?f=43&t=52250


Comment can be given as message or to per@grock.se

Re: Test play Defenders of Adacan

Posted: Sun Jun 09, 2019 11:44 am
by Matalla
Do you have a schedule for this? Right now I can't do it because I'm in the final stages of my own project and I'll be too busy, but in a week or two I think I could do it.

Also, do you want to to be a normal playthrough, like one would normally play a game or do you want your testers to do nasty things to your game? I have a knack for breaking things doing weird stuff, but it would probably be something you wouldn't encounter in a normal use.

Re: Test play Defenders of Adacan

Posted: Sun Jun 09, 2019 3:48 pm
by Per K Grok
Matalla wrote: Sun Jun 09, 2019 11:44 am Do you have a schedule for this? Right now I can't do it because I'm in the final stages of my own project and I'll be too busy, but in a week or two I think I could do it.

Also, do you want to to be a normal playthrough, like one would normally play a game or do you want your testers to do nasty things to your game? I have a knack for breaking things doing weird stuff, but it would probably be something you wouldn't encounter in a normal use.
No real schedule. A week or two is not a problem.
Normal play-through and playing experience is the basic. A bit of stress-testing is good too.
Thankful for any feedback :)

Re: Test play Defenders of Adacan

Posted: Sat Jun 22, 2019 6:49 pm
by bonnie_641
I can't defeat the snake :C
I would be very grateful if you would give an instruction before confronting a boss (since you don't know what to do to face the snake).

The game is interesting and I like the animations. In a way, it reminds me of the old PC game Prince of Persia.

Re: Test play Defenders of Adacan

Posted: Tue Jun 25, 2019 12:11 pm
by Per K Grok
bonnie_641 wrote: Sat Jun 22, 2019 6:49 pm I can't defeat the snake :C
I would be very grateful if you would give an instruction before confronting a boss (since you don't know what to do to face the snake).

The game is interesting and I like the animations. In a way, it reminds me of the old PC game Prince of Persia.
Sorry. Did not notice your post until now. If you use the quote function the the person being quoted will have a notification (depending on settings for the account) which makes it easier to be aware of new posts in the thread.

It is a puzzle game so you are supposed to figure out what to do.
Hint. stay out of the marked up area on the middle of the floor. Don't try to fight the snake.

Re: Test play Defenders of Adacan

Posted: Wed Jun 26, 2019 12:39 pm
by bonnie_641
Per K Grok wrote: Tue Jun 25, 2019 12:11 pm It is a puzzle game so you are supposed to figure out what to do.
Hint. stay out of the marked up area on the middle of the floor. Don't try to fight the snake.
Thank you :D
I'll try to finish the game and give a more objective opinion.

Re: Test play Defenders of Adacan

Posted: Wed Jun 26, 2019 4:15 pm
by Per K Grok
bonnie_641 wrote: Wed Jun 26, 2019 12:39 pm
Thank you :D
I'll try to finish the game and give a more objective opinion.
Thank YOU
and good luck.
:)