Whats the common format for assets?
Posted: Fri Oct 09, 2015 8:53 am
Sup folks,
Did already find a good illustrator for my project but I don't know what is the common format for the assets like images, animations, sounds. I wan't to improve the technical fit of the VN so there will be "a lot" of animations - not a big deal just simple transitions between character sprites (lifting arms, mouth animation during speech, blinking, etc.). I think right the .jpg, .gif and .mp3 formats will be good?
And whats the VN's ideal default resolution wich the backgrounds and sprites adapts? I wondered to release the game to iOS devices (most likely iPads) but the primary platform is PC (Windows, Mac, Linux, thanks to the Ren'Py engine).
Did already find a good illustrator for my project but I don't know what is the common format for the assets like images, animations, sounds. I wan't to improve the technical fit of the VN so there will be "a lot" of animations - not a big deal just simple transitions between character sprites (lifting arms, mouth animation during speech, blinking, etc.). I think right the .jpg, .gif and .mp3 formats will be good?
And whats the VN's ideal default resolution wich the backgrounds and sprites adapts? I wondered to release the game to iOS devices (most likely iPads) but the primary platform is PC (Windows, Mac, Linux, thanks to the Ren'Py engine).