A lot of people on Lemmasoft alot of experience with visual novels/dating sims, and that's really cool! You guys contribute some amazing games, and I respect that a whole bunch.
As a new game developer, I want to know you guy's opinions and thoughts on this following question:
When the majority of characters of a game have no faces, is animation an necessity for quality?
Let me give you guys some context! I am in the works of making a vn/ds hybrid about a human being brought into a world filled with monsters-- specifically object heads and shape people. Here are the major characters below ->

Player immersion is important, and many people on here are important players! Many of you are also artists, and know that animation takes time and skill. What would you do in this scenario? Would you provide animated sprites to communicate more emotion, or keep things static but bulk on the bodily expressions?
Just wanna add that I do not know how to implement 2d animations into Ren'py yet. I do not plan on using live2d and the type of animation I want to use is similar to that of 999. Ideally I'd want to do animation like SkullGirls and Cuphead but that is expensive and time consuming. ;-;
Thank you for your time everyone, and please reply at your convenience! ^^





