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It seems the only way to stop this from happening is to introduce all characters before there are choices that lead to distributing their route points.
What other things help you guys mitigate a lot of redundant and unnecessary writing?
Nature's Kingdom - A Girl Wishes for Utopia -
Web Novel that takes place in the same universe as Magnificent//Omniversal Love.
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What I usually do is write a draft. This is usually a half jotted half drafted jumble of thoughts. I build upon this until I have a rough plot, then I break it apart.
Each "part" has a clear beginning and clear objective but the content is not created yet.
In this way, I know what comes when and exactly where it ends up, before I even begin writing.
Here's an example.
I want to make a story about a man baking a cake.
The rough draft says:
Go to shop
This is already segmented. From here, I'd add a few things and some challenges along the way to fill it out a bit, then break the entire thing back into these clear points of interest and treat each like a chapter.
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Basically, you divide different characters/arcs/plot points into different columns, and divide each chapter or scene in rows. The link above uses one of JK Rowling's story grids as an example.
It's useful because you have to take every event and look at how it effects the story as a whole. You can remove, change, or rearrange any element more easily because it's all laid out in front of you in a visual way.
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