Switching from 1st to 3rd person.
- ShippoK
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Switching from 1st to 3rd person.
I'm not the greatest expert in writing, so I'm going to ask you guys for some help here on a subject I've been unsure about.
I was getting quite bored with writing in '1st person' because it felt dull and repetitive to read. So, I wanted to spice it up and start writing in '3rd person' to add some flavor in my novel.
But, There a few scenes I want to implore that require '1st person' view.
But, I also feel like it'll knock down my writing's quality if I just wrote my '1st person' dialogue instead of my '3rd person' dialogue.
But, I also, ALSO, had an idea further in my writing where '3rd person' would come quite helpful in some of my future scenes later on.
So, I guess my question here is: Would switching from 1st to 3rd person in certain scenes be too distracting?
And an somewhat related question: Would more people prefer description that gets to the point or adds more into the sentence?
I appreciate any help or suggestions.
I was getting quite bored with writing in '1st person' because it felt dull and repetitive to read. So, I wanted to spice it up and start writing in '3rd person' to add some flavor in my novel.
But, There a few scenes I want to implore that require '1st person' view.
But, I also feel like it'll knock down my writing's quality if I just wrote my '1st person' dialogue instead of my '3rd person' dialogue.
But, I also, ALSO, had an idea further in my writing where '3rd person' would come quite helpful in some of my future scenes later on.
So, I guess my question here is: Would switching from 1st to 3rd person in certain scenes be too distracting?
And an somewhat related question: Would more people prefer description that gets to the point or adds more into the sentence?
I appreciate any help or suggestions.
Much Appreciated for those who took the Survey!

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- TwilightOfTheSoul
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Re: Switching from 1st to 3rd person.
Typically VNs are written in the first-person because you are immersing the player into the role of the protagonist. It is a unique advantage to VNs because they require some interaction and provide you with a specific, logical stimulus in response.
Writing in third-person breaks that immersion. You may choose to write your VN more like a traditional book if that is the best way to tell your story, and nothing would be wrong with that, but generally the approach VNs take to share information that is "privileged" to the protagonist is to use a perspective shift. Basically the main character temporarily shifts to someone other than the protagonist, whose thoughts and actions are written in the first person.
There is no golden rule here, though. You can choose to go with a formula that has a good track record of success, or you can choose to pioneer new methods in storytelling. The former is less risky but the latter may be infinitely more rewarding if done well.
Writing in third-person breaks that immersion. You may choose to write your VN more like a traditional book if that is the best way to tell your story, and nothing would be wrong with that, but generally the approach VNs take to share information that is "privileged" to the protagonist is to use a perspective shift. Basically the main character temporarily shifts to someone other than the protagonist, whose thoughts and actions are written in the first person.
There is no golden rule here, though. You can choose to go with a formula that has a good track record of success, or you can choose to pioneer new methods in storytelling. The former is less risky but the latter may be infinitely more rewarding if done well.
Re: Switching from 1st to 3rd person.
I think switching PoV in the MIDDLE of the scene is going to be very jarring. Previously, I thought that it might just be confusing. But in a VN it is very to make it clear which PoV are being used, so confusion isn't the problem here. It is just that I have not been able to find a method to make it not jarring, so I don't think that can work.
Now changing PoV across scene is doable. Just like book really. However, note that there are differences in method of presentation. In a book, changing scene without changing PoV is normal and is integrated into the text. Changing PoV will usually involve some sort of transition (for example, maybe a bar across the page). In a VN however, transition are everywhere, so that is not enough to signal changing PoV. You need something more drastic, for example a black scene with big text that say something to the effect ("Meanwhile, back at the castle...").
If you want to switch PoV for the same scene, it's probably better if you just finish the scene first in one PoV, then flashback to it somehow using a different PoV.
Now changing PoV across scene is doable. Just like book really. However, note that there are differences in method of presentation. In a book, changing scene without changing PoV is normal and is integrated into the text. Changing PoV will usually involve some sort of transition (for example, maybe a bar across the page). In a VN however, transition are everywhere, so that is not enough to signal changing PoV. You need something more drastic, for example a black scene with big text that say something to the effect ("Meanwhile, back at the castle...").
If you want to switch PoV for the same scene, it's probably better if you just finish the scene first in one PoV, then flashback to it somehow using a different PoV.
Re: Switching from 1st to 3rd person.
Personally, I would choose one point of view and stick with it throughout the entire piece. Your writing is supposed to immerse the reader into your world and your story. When you switch POV in the middle of a piece, your reader will inevitably have a moment of confusion which is a moment where they're thrown out of the story.
What exactly makes you say your writing feels flat in first person? Especially with dialogue. The advantage of using first person for a VN is that the player essentially becomes your protagonist, so it's easier for your player to become emotionally invested in your story. I'm not sure how strong third person dialogue would be since you'd either have to use dialogue tags, or you'd be writing about past actions. Unless you plan on sharing a whole lot of backstory, you probably wouldn't want to switch to third person. And too much backstory can feel like a massive infodump which can bog down the whole piece. Perhaps there's another way for you to spice up your writing without messing with POVs.
Or what about switching perspective? This can be tricky too as the reader has to readjust after being emotionally invested in the initial character's perspective, but I think it would be more effective than switching back and forth between POV.
What exactly makes you say your writing feels flat in first person? Especially with dialogue. The advantage of using first person for a VN is that the player essentially becomes your protagonist, so it's easier for your player to become emotionally invested in your story. I'm not sure how strong third person dialogue would be since you'd either have to use dialogue tags, or you'd be writing about past actions. Unless you plan on sharing a whole lot of backstory, you probably wouldn't want to switch to third person. And too much backstory can feel like a massive infodump which can bog down the whole piece. Perhaps there's another way for you to spice up your writing without messing with POVs.
Or what about switching perspective? This can be tricky too as the reader has to readjust after being emotionally invested in the initial character's perspective, but I think it would be more effective than switching back and forth between POV.
- ShippoK
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Re: Switching from 1st to 3rd person.
Looking over the posts given here... I was thinking about going around it like this.
I will keep the '1st person' dialogue for almost all the scenes- (It saves me time to having to rewrite a bunch of scenes);
But I will have a 'certain' character scenes be described in '3rd person' and '1st Person'.
I'll try to spice things up with writing in '1st person'. I guess the big reason why I was so bored with writing in '1st person' dialogue was because I'm working with 'younger/teenage characters' instead of older ones.
I find it quite hard to believe a teenagers would say such long winded dialogue in short moments of time.
So, A lot of it ends up being short and straight to the point because I feel like it's right for a teenager to think and say simple things.
If I was working with older adult characters, I probably wouldn't of had this much of a problem.
(I actually quite hate it when games/books do that, especially with a character that was pre-made already).
..
..
Thanks for all the answers! I'll accept even more answer if people find something wrong/right with my ideas.
(And I probably should of been more descriptive in the first post, my apologize!)
I will keep the '1st person' dialogue for almost all the scenes- (It saves me time to having to rewrite a bunch of scenes);
But I will have a 'certain' character scenes be described in '3rd person' and '1st Person'.
I'll try to spice things up with writing in '1st person'. I guess the big reason why I was so bored with writing in '1st person' dialogue was because I'm working with 'younger/teenage characters' instead of older ones.
I find it quite hard to believe a teenagers would say such long winded dialogue in short moments of time.
So, A lot of it ends up being short and straight to the point because I feel like it's right for a teenager to think and say simple things.
If I was working with older adult characters, I probably wouldn't of had this much of a problem.
I actually thought of this idea recently because...I think switching PoV in the MIDDLE of the scene is going to be very jarring. Previously, I thought that it might just be confusing. But in a VN it is very to make it clear which PoV are being used, so confusion isn't the problem here. It is just that I have not been able to find a method to make it not jarring, so I don't think that can work.
I have a 'certain' character who 'thinks' they have multiply personality's. What I plan to do is to have them describe things in a '3rd person' dialect when there 'other side' is taking control because they're describing things that are not of 'their' own. When they appear as their 'true self', the dialogue will change into '1st person' because their describing 'their' own actions.
So, having the dialogue change mid-sentence would be most helpful for this idea to work at it's fullest.I'm not really aiming to immerse the reader with the 'Main Character' I want them to know they're watching/reading a character inside a game/book.Typically VNs are written in the first-person because you are immersing the player into the role of the protagonist. It is a unique advantage to VNs because they require some interaction and provide you with a specific, logical stimulus in response.
(I actually quite hate it when games/books do that, especially with a character that was pre-made already).
..
..
Thanks for all the answers! I'll accept even more answer if people find something wrong/right with my ideas.
(And I probably should of been more descriptive in the first post, my apologize!)
Much Appreciated for those who took the Survey!

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