Questions, skill improvement, and respectful critique involving game writing.
- Posts: 218
- Joined: Tue Nov 21, 2017 2:23 am
- Completed: Eidolon, Minion!, Love Furever
arty wrote: ↑
Tue Jul 10, 2018 10:08 am
. Sexual themes - kind of. Nowadays I prefer my sexual content presented in a mature way; with realistic undertones. Give me a sober depiction.
I'm going to echo this. I'm kind of bored of perfect sex with perfect bodies and perfect everything. I'm okay without sex being in a story (or in it explicitly)...but it's rarely this wonderful magical thing that goes by without a hitch. (I mean, it's wonderful and magical but there are also all those...practical realities.) The sex scene from the graphic novel "Watchmen" does this really well.
Violence, too, isn't pretty and glossy and wonderful. It has real repercussions for everyone touched by it. Dead bodies *stink* (and not just because they empty their bowels, although that tends to happen).
Mature themes don't *have* to include sex and violence. But (to me, at least) it does come off as kind of childish when either come off as super clean and glossy as...neither is.
- Posts: 26
- Joined: Fri Sep 16, 2016 4:32 am
- Completed: Doki2LC (psychological horror drama fan-made visual novel), USS Octopus (sci-fi visual novel), Fritz (cyberpunk RPG), Office Romance (otome game), Sins Virtues (boardgame), +200 more commissions.
- Projects: 1,100,000 words + $50,000 generated revenue + 200 commissions and counting
- Organization: #WritingCommission
- Tumblr: StellaPurple
- Deviantart: WritingCommission
- Skype: stellapurple21
- itch: https://writingcommi
- Location: International
For adult audience, you can use complex wording/fancy dictionary terms; while for children, try to use simple words. That's the basic I can suggest.
Users browsing this forum: No registered users