How can I improve my dialog?

Questions, skill improvement, and respectful critique involving game writing.
Post Reply
Message
Author
SkepticalTiger
Newbie
Posts: 10
Joined: Tue Jun 16, 2020 3:30 am
Contact:

How can I improve my dialog?

#1 Post by SkepticalTiger »

Right now I am trying to figure out how to stylize the dialog. See the example below. Any suggestions on if there is a better way to do this or is the alt better overall?

IE:

How I have it right now

Code: Select all

centered "General narration"
mc "I am now talking"
"I am now thinking
npc "I am also talking"
"mc here thinking what npc just said"
or:

Code: Select all

"General Narration"
mc ""I am now talking""
mc "I am now thinking"
npc ""I am also talking""
mc "I am still thinking"
npc "I now have a place to think too"
General narration I am still torn between having it centered on the screen or in the dialog box. The VN's I am basing this approach on are Lucy -the eternity she wished for- and DDLC. My visual novel is focused on travel so I will have very vibrant detailed backgrounds for the characters and players to take in.

I will still stylize the dialog box, change the shape, color, etc., but am trying to decide on the best way differentiate between what's being said, inner thoughts and general narration. I thought having the narration in the center of the screen helps the player focus on the BG than stare at the dialog box.

Mutive
Veteran
Posts: 344
Joined: Tue Nov 21, 2017 2:23 am
Completed: Eidolon, Minion!, Love Furever, Epilogue
Contact:

Re: How can I improve my dialog?

#2 Post by Mutive »

There's no single best way. I'd argue that consistency is probably more important than style. :)

For thoughts, you can always put them in italics. Or you can have things coming from say, "Narrator" vs. "MC thoughts" vs. "MC". But I generally don't care that much, as long as I know which one it is.
Enjoy Eidolon, my free to play game at: https://mutive.itch.io/eidolon, Minion! at: https://mutive.itch.io/minion or Epilogue at: https://mutive.itch.io/epilogue

MisterHarold
Regular
Posts: 51
Joined: Tue Jul 17, 2018 10:32 am
Location: Philippines
Contact:

Re: How can I improve my dialog?

#3 Post by MisterHarold »

I'd say the first one if you only have one mc for your game.

SkepticalTiger
Newbie
Posts: 10
Joined: Tue Jun 16, 2020 3:30 am
Contact:

Re: How can I improve my dialog?

#4 Post by SkepticalTiger »

So I ended up figuring out an alternative after talking to some other devs. I may finalize a different font style for inner monologues w/o double quotes and am using a placeholder font style atm for just that.

Saw on the Ren'Py documentation I can define prefix and subfixes per character so I ended up doing that and have a separate definition for characters who'll have inner monologues.

Post Reply

Who is online

Users browsing this forum: No registered users