So my question really is this, how should I be drafting scripts in order for them to be easy to transfer and put into code? Is there a suggested maximum amount of words/characters per line? Should I try to insert pieces of the code to make it easier? Or is it better to just write direction notes of what should be where?
Right now I'm working on a basis of giving a key at the header for character name definitions, then using the 2 letter code for the character names, and using # and brackets for direction notes like this:
My friend is just starting to look into Ren'py and learning how to use it, but with his background in coding I have no doubt he will be able to implement the ideas I'd like to have in there pretty well.??? 1 (SN, colour code green): Are you sure this is the place you saw?
??? 2 (TT, colour code dark blue): I think so...yes, there’s the temple. We don’t have much time though, it’s already noon.
??? 1: Alright then, lead the way.
??? 3 (ZT colour code lilac): *chuckles* This will be interesting.
# [Fade out. Fade in on hallway scene and a half open door]
# [Show mc_stressed]
MC: Slow down, SS, why are you always in such a rush?
SS: Just keeping you on your toes, [MC]! Race you to the dining hall! [sound effect, running]
MC: (Not again! Wait a minute, that door is open, is someone in there?)
CHOICE: 1. Stop and listen
2. Catch up to SS
~ Stop and listen [NS romance +1]
# [show mc_curious]
# [music mystery_bgm]
MC: (I wonder who is in there? Maybe I should let them know it is time for lunch so they don’t miss out.)
MC: (Huh?)
# [show NS sprite silhouette]
???: I’m sorry... You understand, right? I can’t go back to living like that.
??? 4 (NS colour code red): It’s ok, after what happened I don’t blame you. I just hoped…
???: Wait, I think I heard someone outside. Close the door.
# [show MC neutral]
MC: (Uh oh, better catch up to SS)
# author note [add more to this conversation, it is too short, make more mystery]
~ Catch up to SS (ss romance + but only after all other routes complete)
MC: Hey, no fair! You got a head start! (Footsteps running)
MC: (Part of me felt happy, I was glad he could still act like we did when we were children. Sometimes when he doesn’t think I’m watching, I see such sadness in his eyes…)
MC: (Aha! I think I’m getting closer!)
# author note [add more for when SS route open following competing all other routes, so MC falls and is caught or picked up by SS, sure it may be cliche but it should show a bit more relationship between them]
-
Priest: Hey! Stop running in the halls!
# [show mc_shocked]
MC: (Eek!)
# [show ss_neutral]
Critique of both how this is being written (in terms of how easy it will be to input to renpy) and what has been written is welcome at this point, though keep in mind it is very early and just represents a small sample.
I am keeping a log of all the different assets I will need too, in the form of a spreadsheet with suggested filenames for the sprites, art, music etc so that they can be written into the game code then the final assets put into the right files later on.
I hope all this makes sense!