Visual Novel Trailers

Questions, skill improvement, and respectful critique involving music, sound, and movies.
Post Reply
Message
Author
User avatar
EriksBlue
Regular
Posts: 36
Joined: Tue Jul 19, 2011 3:56 pm
Projects: Torn Apart
Location: California
Contact:

Visual Novel Trailers

#1 Post by EriksBlue »

I want to make a Visual Novel trailer but dont know how. What do i need to get a trailer to get a trailer similar to these?


http://www.otakustudy.com/tag/visual-novel-trailer/
http://www.youtube.com/watch?v=TnRyojphi_o
http://www.youtube.com/watch?v=e7b-tcE5ESc
Image

Fawn
Moe Imouto
Posts: 911
Joined: Sat Nov 06, 2010 10:38 pm
Contact:

Re: Visual Novel Trailers

#2 Post by Fawn »

To make something similar to the last two you posted you could use a more simple video editing software like Pinnacle Studio or Adobe Premiere Elements, which you can buy for about $60-$100 USD. I use Pinnacle, it's quite nice for effects.

However, to make something more complicated (like the trailers in the first link) you will need a more advanced software like Adobe Premiere or Sony Vegas Pro that can cost up to $1,000 USD. On top of that those software are typically hard to use for beginners so you most likely won't get the effects you desire unless you do a lot of studying and practice using the program (just like art, music or any other creative field).

User avatar
EriksBlue
Regular
Posts: 36
Joined: Tue Jul 19, 2011 3:56 pm
Projects: Torn Apart
Location: California
Contact:

Re: Visual Novel Trailers

#3 Post by EriksBlue »

I'm not looking for something to complicated but nice enough that people woul be intrested in my game.

Any tips?
Image

User avatar
SusanTheCat
Miko-Class Veteran
Posts: 952
Joined: Mon Dec 13, 2010 9:30 am
Location: New Brunswick, Canada
Contact:

Re: Visual Novel Trailers

#4 Post by SusanTheCat »

If you are on windows, you can use Windows Movie Maker.

I found tonnes of tutorials online on how to make a book trailer, which would be similar.

Susan
" It's not at all important to get it right the first time. It's vitally important to get it right the last time. "
— Andrew Hunt and David Thomas

User avatar
EriksBlue
Regular
Posts: 36
Joined: Tue Jul 19, 2011 3:56 pm
Projects: Torn Apart
Location: California
Contact:

Re: Visual Novel Trailers

#5 Post by EriksBlue »

SusanTheCat wrote:If you are on windows, you can use Windows Movie Maker.

I found tonnes of tutorials online on how to make a book trailer, which would be similar.

Susan
There really not.
Image

ThisIsNoName
Veteran
Posts: 311
Joined: Fri Feb 10, 2012 10:15 pm
Contact:

Re: Visual Novel Trailers

#6 Post by ThisIsNoName »

I think probably the best solution would be to get someone else to do it for/with you, especially if this is only a one time thing.
You can get pretty good results with Windows Movie Maker if you know what you're doing, but otherwise it might turn off more people than it would attract.

One program you might want to try is Pencil http://www.pencil-animation.org/.
I haven't used it much myself, but it seems easy enough, plus it's free.

StarryRainBreeze
Regular
Posts: 36
Joined: Wed Mar 28, 2012 10:11 pm
Contact:

Re: Visual Novel Trailers

#7 Post by StarryRainBreeze »

ThisIsNoName wrote:I think probably the best solution would be to get someone else to do it for/with you, especially if this is only a one time thing.
You can get pretty good results with Windows Movie Maker if you know what you're doing, but otherwise it might turn off more people than it would attract.

One program you might want to try is Pencil http://www.pencil-animation.org/.
I haven't used it much myself, but it seems easy enough, plus it's free.
isnt that an animation software though?

ThisIsNoName
Veteran
Posts: 311
Joined: Fri Feb 10, 2012 10:15 pm
Contact:

Re: Visual Novel Trailers

#8 Post by ThisIsNoName »

StarryRainBreeze wrote:isnt that an animation software though?
Yeah, but if I remember correctly, it should have tweens and other tools to make a pretty simple trailer. I'll have to look into it to make sure, but I figured it's at least an option.

Edit: Just looked into it, and no, it doesn't have tweens. There are a few other open source options that do, but they don't seem all that easy to learn.

User avatar
Lumen_Astrum
Dystopian Princess
Posts: 1662
Joined: Mon Nov 08, 2010 8:01 am
Completed: Soul and Heart, Twin Faces
Projects: Soul and Heart Replay; The Court of the Two Sides (tentative title)
Organization: Lion Box Studios
Tumblr: lumenizampel
Location: Philippines
Contact:

Re: Visual Novel Trailers

#9 Post by Lumen_Astrum »

You can try Sony Vegas, although it's pretty expensive.

User avatar
Sharm
Miko-Class Veteran
Posts: 558
Joined: Mon May 07, 2012 4:39 pm
Projects: Twin Crowns, Weather Wizard
Contact:

Re: Visual Novel Trailers

#10 Post by Sharm »

If we're talking about animation programs with tweening, http://www.synfig.org/ might work. I haven't tried it, but it's free and it lets you bring in bitmap files.
Works in Progress: Twin Crowns | Weather Wizard

User avatar
wakagana
Veteran
Posts: 374
Joined: Mon May 14, 2012 1:27 am
Projects: Flash Q
Organization: Team Bread
Contact:

Re: Visual Novel Trailers

#11 Post by wakagana »

Your best bet would be Vegas Pro. You can ... OH GOD NO (torrent it) from somewhere.

Or you can buy it, but buying something that costs that much for something as little as a VN trailer isn't worth it.

If you have a Mac, Screenflow is also a good candidate.

HumbertTheHorse
Regular
Posts: 135
Joined: Thu Jul 15, 2010 4:06 pm
Projects: ... ...
Location: USA
Contact:

Re: Visual Novel Trailers

#12 Post by HumbertTheHorse »

adobe's new cloud subscription program is $50 a month or $30 a month for students of any level. You get access to all their CS6 software. Premiere, Photoshop, and after effects is all you would need for a trailer and any other 2D related art. Premiere is not very complicated so ... tada.

User avatar
Treladon
Regular
Posts: 40
Joined: Sat Dec 31, 2016 3:20 pm
Projects: ToMaG, Feinted Game
Organization: Kuehler-Corrada Productions
Deviantart: Journie
Contact:

Re: Visual Novel Trailers

#13 Post by Treladon »

Honestly, I think you can do a lot with just ATL in Ren'Py. Seriously, I have a project listed as "Dummy for Preview Creation," and if you want to use a lot of short gameplay shots, you can just copy and paste code from your actual game into this. Then use software for capturing gameplay like gamers use to post on YouTube. If you have Windows 10, there's software for this already built in. Here's the link for how to use it: https://support.microsoft.com/en-us/hel ... f-pc-games. After that, you can just get a free movie editing app from the Microsoft store (I use Easy Movie Maker) to snip off the ends and clean it up.

How I've used it so far is pretty simple, but I used this method to create Youtube previews to show off some of the music I wrote for my game. Take a look: https://www.youtube.com/watch?v=b2ceQcBiywQ
WIP: The Tasks of Messengers and Guardians - Progress Page Here!

Post Reply

Who is online

Users browsing this forum: No registered users