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So we've been working on a VN and we've got ourselves a videogame and radio plays composer. We're excited to be working with a bona fide professional.
However he's new to visual novels so he's asking for a list of track types we'd need. As in
Do you guys would have any pointers for a good list ? The vn is space Sci fi (but more firefly than star trek) and is about romance, friendship, drama, and trying to solve a fundamental interpersonal problem that's souring the mood among the crew. It's in my signature but I'm not here to promote so...
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I myself made a more slice-of-life ish story so my list wouldn't really work for your game, but my list of moods (for which I could actually find songs in creative commons): calm confident, calm happy, calm relaxed, dangerous, determined, depressing, happy, hyped, hyped happy, hyped confident, neutral, playful, romantic, sad, sad happy, tension, terrifying, tragic. All the songs that I collected and used could be categorised under one of these. Note that this is quite a list, that quite a few songs fell under multiple of these categories and that I didn't use some categories. Also note that my genre differed quite a lot from yours so some moods like 'exploration amazement' wouldn't be included in mine while you won't need plenty of my categories.
Alternatively, depending on how much your story resembles Firefly, you can watch that show/movie, specifically listen to the background music and categorise those songs and the mood that they create with the scene that these songs are in. Or do the same with VN that resemble yours.
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Romantic/Heartfelt, Happy, Funny, Sad, Tense, Action scene (could be tense or heroic), Dark/Evil
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